chore(day17): disable heuristic. runs faster!?
This commit is contained in:
parent
22184ed9c7
commit
924c8d74f3
|
@ -29,10 +29,10 @@ func run(scan *bufio.Scanner) (*result, error) {
|
|||
log("start day 17")
|
||||
|
||||
result := result{}
|
||||
result.valuePT1 = search(m, 1, 3)
|
||||
result.valuePT1 = search(m, 1, 3, seenFn)
|
||||
log("result from part 1 = ", result.valuePT1)
|
||||
|
||||
result.valuePT2 = search(m, 4, 10)
|
||||
result.valuePT2 = search(m, 4, 10, nil)
|
||||
log("result from part 2 = ", result.valuePT2)
|
||||
|
||||
return &result, nil
|
||||
|
@ -90,6 +90,7 @@ type graph struct {
|
|||
m Map
|
||||
target Point
|
||||
reads int
|
||||
seenFn func(a position) position
|
||||
}
|
||||
|
||||
// Neighbors returns valid steps from given position. if at target returns none.
|
||||
|
@ -129,9 +130,9 @@ func (g *graph) Cost(a, b position) int16 {
|
|||
}
|
||||
|
||||
// Potential calculates distance to target
|
||||
func (g *graph) Potential(a, b position) int16 {
|
||||
return aoc.ManhattanDistance(a.loc, b.loc)
|
||||
}
|
||||
// func (g *graph) Potential(a, b position) int16 {
|
||||
// return aoc.ManhattanDistance(a.loc, b.loc)
|
||||
// }
|
||||
|
||||
func (g *graph) Target(a position) bool {
|
||||
if a.loc == g.target && a.steps >= g.min {
|
||||
|
@ -143,22 +144,29 @@ func (g *graph) Target(a position) bool {
|
|||
// Seen attempt at simplifying the seen to use horizontal/vertical and no steps.
|
||||
// It returns correct for part1 but not part 2..
|
||||
// func (g *graph) Seen(a position) position {
|
||||
// if a.direction == U {
|
||||
// a.direction = D
|
||||
// if g.seenFn != nil {
|
||||
// return g.seenFn(a)
|
||||
// }
|
||||
// if a.direction == L {
|
||||
// a.direction = R
|
||||
// }
|
||||
// a.steps = 0
|
||||
// return a
|
||||
// }
|
||||
|
||||
func search(m Map, minSteps, maxSteps int8) int {
|
||||
func seenFn(a position) position {
|
||||
if a.direction == U {
|
||||
a.direction = D
|
||||
}
|
||||
if a.direction == L {
|
||||
a.direction = R
|
||||
}
|
||||
a.steps = 0
|
||||
return a
|
||||
}
|
||||
|
||||
func search(m Map, minSteps, maxSteps int8, seenFn func(position) position) int {
|
||||
rows, cols := m.Size()
|
||||
start := Point{}
|
||||
target := Point{rows - 1, cols - 1}
|
||||
|
||||
g := graph{min: minSteps, max: maxSteps, m: m, target: target}
|
||||
g := graph{min: minSteps, max: maxSteps, m: m, target: target, seenFn: seenFn}
|
||||
cost, path := aoc.FindPath[int16, position](&g, position{loc: start}, position{loc: target})
|
||||
|
||||
log("total map reads = ", g.reads)
|
||||
|
|
109
search.go
109
search.go
|
@ -1,7 +1,6 @@
|
|||
package aoc
|
||||
|
||||
import (
|
||||
"maps"
|
||||
"sort"
|
||||
)
|
||||
|
||||
|
@ -74,9 +73,11 @@ func ManhattanDistance[T integer](a, b Point[T]) T {
|
|||
type pather[C number, N comparable] interface {
|
||||
Neighbors(N) []N
|
||||
Cost(a, b N) C
|
||||
Potential(a, b N) C
|
||||
|
||||
// OPTIONAL:
|
||||
// Add heuristic for running as A* search.
|
||||
// Potential(a, b N) C
|
||||
|
||||
// Seen modify value used by seen pruning.
|
||||
// Seen(N) N
|
||||
|
||||
|
@ -137,6 +138,11 @@ func FindPath[C integer, N comparable](g pather[C, N], start, end N) (C, []N) {
|
|||
targetFn = s.Target
|
||||
}
|
||||
|
||||
var potentialFn = func(a, b N) C { var zero C; return zero }
|
||||
if s, ok := g.(interface{ Potential(a, b N) C }); ok {
|
||||
potentialFn = s.Potential
|
||||
}
|
||||
|
||||
for !pq.IsEmpty() {
|
||||
current, _ := pq.Dequeue()
|
||||
cost, potential, n := current.cost, current.potential, current.position
|
||||
|
@ -162,7 +168,7 @@ func FindPath[C integer, N comparable](g pather[C, N], start, end N) (C, []N) {
|
|||
position: nb,
|
||||
parent: ¤t,
|
||||
cost: cost,
|
||||
potential: g.Potential(nb, end),
|
||||
potential: potentialFn(nb, end),
|
||||
}
|
||||
// check if path is in open list
|
||||
if _, open := closed[seen]; !open {
|
||||
|
@ -173,100 +179,3 @@ func FindPath[C integer, N comparable](g pather[C, N], start, end N) (C, []N) {
|
|||
}
|
||||
return zero, nil
|
||||
}
|
||||
|
||||
// FindPath uses the A* path finding algorithem.
|
||||
// g is the graph source that implements the pather interface.
|
||||
//
|
||||
// C is an numeric type for calculating cost/potential
|
||||
// N is the node values. is comparable for storing in visited table for pruning.
|
||||
//
|
||||
// start, end are nodes that dileniate the start and end of the search path.
|
||||
// The returned values are the calculated cost and the path taken from start to end.
|
||||
func FindPaths[C integer, N comparable](g pather[C, N], start, end N) ([]C, [][]N) {
|
||||
var zero C
|
||||
// closed := make(map[N]bool)
|
||||
|
||||
type node struct {
|
||||
cost C
|
||||
potential C
|
||||
parent *node
|
||||
position N
|
||||
closed map[N]bool
|
||||
}
|
||||
|
||||
NewPath := func(n *node) []N {
|
||||
var path []N
|
||||
for n.parent != nil {
|
||||
path = append(path, n.position)
|
||||
n = n.parent
|
||||
}
|
||||
path = append(path, n.position)
|
||||
|
||||
Reverse(path)
|
||||
return path
|
||||
}
|
||||
|
||||
less := func(b, a node) bool {
|
||||
return b.cost+b.potential < a.cost+a.potential
|
||||
}
|
||||
|
||||
pq := PriorityQueue(less)
|
||||
pq.Enqueue(node{position: start, closed: make(map[N]bool)})
|
||||
|
||||
defer func() {
|
||||
Log("queue max depth = ", pq.maxDepth, "total enqueue = ", pq.totalEnqueue, "total dequeue = ", pq.totalDequeue)
|
||||
}()
|
||||
|
||||
var seenFn = func(a N) N { return a }
|
||||
if s, ok := g.(interface{ Seen(N) N }); ok {
|
||||
seenFn = s.Seen
|
||||
}
|
||||
|
||||
var targetFn = func(a N) bool { return true }
|
||||
if s, ok := g.(interface{ Target(N) bool }); ok {
|
||||
targetFn = s.Target
|
||||
}
|
||||
|
||||
var paths [][]N
|
||||
var costs []C
|
||||
|
||||
for !pq.IsEmpty() {
|
||||
current, _ := pq.Dequeue()
|
||||
cost, potential, n := current.cost, current.potential, current.position
|
||||
|
||||
seen := seenFn(n)
|
||||
if current.closed[seen] {
|
||||
continue
|
||||
}
|
||||
current.closed[seen] = true
|
||||
|
||||
if cost > 0 && potential == zero && cost > Max(0, costs...) && targetFn(current.position) {
|
||||
paths = append([][]N(nil), NewPath(¤t))
|
||||
costs = append([]C(nil), cost)
|
||||
Log("new record = ", cost)
|
||||
continue
|
||||
}
|
||||
|
||||
for _, nb := range g.Neighbors(n) {
|
||||
seen := seenFn(nb)
|
||||
if current.closed[seen] {
|
||||
continue
|
||||
}
|
||||
|
||||
cost := g.Cost(n, nb) + current.cost
|
||||
next := node{
|
||||
position: nb,
|
||||
parent: ¤t,
|
||||
cost: cost,
|
||||
potential: g.Potential(nb, end),
|
||||
closed: maps.Clone(current.closed),
|
||||
}
|
||||
// check if path is in open list
|
||||
if _, open := current.closed[seen]; !open {
|
||||
next.closed[seen] = false // add to open list
|
||||
pq.Enqueue(next)
|
||||
}
|
||||
}
|
||||
}
|
||||
return costs, paths
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user