rewrite in javascript

This commit is contained in:
Dawid Dziurla 2020-05-01 20:11:28 +02:00
parent 47f48fd0e8
commit fd56a2ad58
No known key found for this signature in database
GPG Key ID: 7B6D8368172E9B0B
37 changed files with 2298 additions and 120 deletions

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@ -8,24 +8,26 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v2
- name: Test remote
- name: Setup remote
run: |
docker build -t host -f Dockerfile.test .
docker build -t action -f Dockerfile .
docker run -d \
--name host \
-e SSH_PUBLIC_KEY="${{secrets.SSH_PUBLIC_KEY}}" \
host
docker run -t \
--name action \
--link host \
-v $PWD:/wd \
-w /wd \
-e INPUT_PLAYBOOK="playbook.yml" \
-e INPUT_DIRECTORY="./" \
-e INPUT_KEY="${{secrets.SSH_PRIVATE_KEY}}" \
-e INPUT_OPTIONS="--inventory hosts --limit remote" \
action
echo "${{secrets.SSH_PUBLIC_KEY}}" | sudo tee /etc/ssh/authorized_keys
sudo tee /etc/ssh/sshd_config <<EOF
PasswordAuthentication no
PubkeyAuthentication yes
AuthorizedKeysFile /etc/ssh/authorized_keys
PermitRootLogin no
Subsystem sftp /usr/lib/openssh/sftp-server
EOF
sudo systemctl restart sshd
- name: Test remote
uses: ./
with:
playbook: playbook.yml
directory: ./
key: ${{secrets.SSH_PRIVATE_KEY}}
inventory: |
[all]
localhost
test-local:
runs-on: ubuntu-latest
steps:
@ -35,10 +37,9 @@ jobs:
uses: ./
with:
playbook: playbook.yml
key: ${{secrets.SSH_PRIVATE_KEY}}
options: |
--inventory hosts
--limit local
--inventory hosts
--limit local
test-local-more:
runs-on: ubuntu-latest
steps:
@ -48,11 +49,10 @@ jobs:
uses: ./
with:
playbook: playbook.yml
key: ${{secrets.SSH_PRIVATE_KEY}}
vault_password: test
inventory: |
[all]
localhost ansible_user=root ansible_connection=local
localhost ansible_connection=local
options: |
-e key1=val1
-e key2=val2

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@ -1,7 +0,0 @@
FROM alpine
RUN apk -U add ansible
COPY main.sh /
ENTRYPOINT ["/main.sh"]

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@ -1,17 +0,0 @@
FROM alpine
RUN apk -U add openssh-server openssh-sftp-server sudo python3
RUN adduser -D user
RUN passwd -u user
RUN echo "user ALL=(ALL) NOPASSWD: ALL" > /etc/sudoers
RUN echo "PasswordAuthentication no" > /etc/ssh/sshd_config
RUN echo "PubkeyAuthentication yes" >> /etc/ssh/sshd_config
RUN echo "AuthorizedKeysFile /etc/ssh/authorized_keys" >> /etc/ssh/sshd_config
RUN echo "PermitRootLogin no" >> /etc/ssh/sshd_config
RUN echo "Subsystem sftp /usr/lib/ssh/sftp-server" >> /etc/ssh/sshd_config
RUN ssh-keygen -A
COPY test.sh /
ENTRYPOINT ["/test.sh"]

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@ -12,7 +12,7 @@ inputs:
required: false
key:
description: SSH private key used to connect to the host
required: true
required: false
inventory:
description: Custom content to write into hosts
required: false
@ -23,5 +23,5 @@ inputs:
description: Extra options that should be passed to ansible-playbook command
required: false
runs:
using: docker
image: Dockerfile
using: node12
main: main.js

5
hosts
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@ -1,5 +1,2 @@
[remote]
host ansible_user=user
[local]
localhost ansible_user=root ansible_connection=local
localhost ansible_connection=local

56
main.js Normal file
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@ -0,0 +1,56 @@
const core = require('@actions/core')
const exec = require('@actions/exec')
const fs = require('fs')
const os = require('os')
const path = require('path')
async function main() {
try {
const playbook = core.getInput("playbook", { required: true })
const directory = core.getInput("directory")
const key = core.getInput("key")
const inventory = core.getInput("inventory")
const vaultPassword = core.getInput("vault_password")
const options = core.getInput("options")
let cmd = ["ansible-playbook", playbook]
if (options) {
cmd.push(options.replace("\n", " "))
}
if (directory) {
process.chdir(directory)
}
if (key) {
const keyFile = ".ansible_key"
fs.writeFileSync(keyFile, key + os.EOL, { mode: 0600 })
cmd.push("--key-file")
cmd.push(keyFile)
}
if (inventory) {
const inventoryFile = ".ansible_inventory"
fs.writeFileSync(inventoryFile, inventory, { mode: 0600 })
cmd.push("--inventory-file")
cmd.push(inventoryFile)
}
if (vaultPassword) {
const vaultPasswordFile = ".ansible_vault_password"
fs.writeFileSync(vaultPasswordFile, vaultPassword, { mode: 0600 })
cmd.push("--vault-password-file")
cmd.push(vaultPasswordFile)
}
process.env.ANSIBLE_HOST_KEY_CHECKING = "False"
process.env.ANSIBLE_FORCE_COLOR = "True"
await exec.exec(cmd.join(" "))
} catch (error) {
core.setFailed(error.message)
}
}
main()

55
main.sh
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@ -1,55 +0,0 @@
#!/bin/sh
set -e
inventory_file="hosts"
vault_password_file=".vault_password"
playbook="$INPUT_PLAYBOOK"
directory="$INPUT_DIRECTORY"
key="$INPUT_KEY"
inventory="$INPUT_INVENTORY"
vault_password="$INPUT_VAULT_PASSWORD"
options="$INPUT_OPTIONS"
if test -z "$playbook"; then
echo "::error::You need to specify 'playbook' input (Ansible playbook filepath)"
exit 1
fi
if test -z "$key"; then
echo "::error::You need to specify 'key' input (SSH private key)"
exit 1
fi
mkdir -p "$HOME/.ssh"
echo "$key" > "$HOME/.ssh/id_rsa"
chmod 600 "$HOME/.ssh/id_rsa"
if test -n "$directory"; then
echo "==> Changing directory to: $directory"
cd "$directory"
fi
if test -n "$options"; then
options="$(echo "$options" | tr '\n' ' ' | awk '{$1=$1};1')"
fi
if test -n "$inventory"; then
echo "==> Setting inventory"
echo "$inventory" > "$inventory_file"
options="$options --inventory $inventory_file"
fi
if test -n "$vault_password"; then
echo "==> Setting vault password"
echo "$vault_password" > "$vault_password_file"
options="$options --vault-password-file $vault_password_file"
fi
export ANSIBLE_HOST_KEY_CHECKING=False
export ANSIBLE_FORCE_COLOR=True
echo "[command]ansible-playbook $options $playbook"
ansible-playbook $options $playbook

146
node_modules/@actions/core/README.md generated vendored Normal file
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@ -0,0 +1,146 @@
# `@actions/core`
> Core functions for setting results, logging, registering secrets and exporting variables across actions
## Usage
### Import the package
```js
// javascript
const core = require('@actions/core');
// typescript
import * as core from '@actions/core';
```
#### Inputs/Outputs
Action inputs can be read with `getInput`. Outputs can be set with `setOutput` which makes them available to be mapped into inputs of other actions to ensure they are decoupled.
```js
const myInput = core.getInput('inputName', { required: true });
core.setOutput('outputKey', 'outputVal');
```
#### Exporting variables
Since each step runs in a separate process, you can use `exportVariable` to add it to this step and future steps environment blocks.
```js
core.exportVariable('envVar', 'Val');
```
#### Setting a secret
Setting a secret registers the secret with the runner to ensure it is masked in logs.
```js
core.setSecret('myPassword');
```
#### PATH Manipulation
To make a tool's path available in the path for the remainder of the job (without altering the machine or containers state), use `addPath`. The runner will prepend the path given to the jobs PATH.
```js
core.addPath('/path/to/mytool');
```
#### Exit codes
You should use this library to set the failing exit code for your action. If status is not set and the script runs to completion, that will lead to a success.
```js
const core = require('@actions/core');
try {
// Do stuff
}
catch (err) {
// setFailed logs the message and sets a failing exit code
core.setFailed(`Action failed with error ${err}`);
}
Note that `setNeutral` is not yet implemented in actions V2 but equivalent functionality is being planned.
```
#### Logging
Finally, this library provides some utilities for logging. Note that debug logging is hidden from the logs by default. This behavior can be toggled by enabling the [Step Debug Logs](../../docs/action-debugging.md#step-debug-logs).
```js
const core = require('@actions/core');
const myInput = core.getInput('input');
try {
core.debug('Inside try block');
if (!myInput) {
core.warning('myInput was not set');
}
if (core.isDebug()) {
// curl -v https://github.com
} else {
// curl https://github.com
}
// Do stuff
}
catch (err) {
core.error(`Error ${err}, action may still succeed though`);
}
```
This library can also wrap chunks of output in foldable groups.
```js
const core = require('@actions/core')
// Manually wrap output
core.startGroup('Do some function')
doSomeFunction()
core.endGroup()
// Wrap an asynchronous function call
const result = await core.group('Do something async', async () => {
const response = await doSomeHTTPRequest()
return response
})
```
#### Action state
You can use this library to save state and get state for sharing information between a given wrapper action:
**action.yml**
```yaml
name: 'Wrapper action sample'
inputs:
name:
default: 'GitHub'
runs:
using: 'node12'
main: 'main.js'
post: 'cleanup.js'
```
In action's `main.js`:
```js
const core = require('@actions/core');
core.saveState("pidToKill", 12345);
```
In action's `cleanup.js`:
```js
const core = require('@actions/core');
var pid = core.getState("pidToKill");
process.kill(pid);
```

16
node_modules/@actions/core/lib/command.d.ts generated vendored Normal file
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@ -0,0 +1,16 @@
interface CommandProperties {
[key: string]: string;
}
/**
* Commands
*
* Command Format:
* ::name key=value,key=value::message
*
* Examples:
* ::warning::This is the message
* ::set-env name=MY_VAR::some value
*/
export declare function issueCommand(command: string, properties: CommandProperties, message: string): void;
export declare function issue(name: string, message?: string): void;
export {};

78
node_modules/@actions/core/lib/command.js generated vendored Normal file
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@ -0,0 +1,78 @@
"use strict";
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const os = __importStar(require("os"));
/**
* Commands
*
* Command Format:
* ::name key=value,key=value::message
*
* Examples:
* ::warning::This is the message
* ::set-env name=MY_VAR::some value
*/
function issueCommand(command, properties, message) {
const cmd = new Command(command, properties, message);
process.stdout.write(cmd.toString() + os.EOL);
}
exports.issueCommand = issueCommand;
function issue(name, message = '') {
issueCommand(name, {}, message);
}
exports.issue = issue;
const CMD_STRING = '::';
class Command {
constructor(command, properties, message) {
if (!command) {
command = 'missing.command';
}
this.command = command;
this.properties = properties;
this.message = message;
}
toString() {
let cmdStr = CMD_STRING + this.command;
if (this.properties && Object.keys(this.properties).length > 0) {
cmdStr += ' ';
let first = true;
for (const key in this.properties) {
if (this.properties.hasOwnProperty(key)) {
const val = this.properties[key];
if (val) {
if (first) {
first = false;
}
else {
cmdStr += ',';
}
cmdStr += `${key}=${escapeProperty(val)}`;
}
}
}
}
cmdStr += `${CMD_STRING}${escapeData(this.message)}`;
return cmdStr;
}
}
function escapeData(s) {
return (s || '')
.replace(/%/g, '%25')
.replace(/\r/g, '%0D')
.replace(/\n/g, '%0A');
}
function escapeProperty(s) {
return (s || '')
.replace(/%/g, '%25')
.replace(/\r/g, '%0D')
.replace(/\n/g, '%0A')
.replace(/:/g, '%3A')
.replace(/,/g, '%2C');
}
//# sourceMappingURL=command.js.map

1
node_modules/@actions/core/lib/command.js.map generated vendored Normal file
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@ -0,0 +1 @@
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116
node_modules/@actions/core/lib/core.d.ts generated vendored Normal file
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@ -0,0 +1,116 @@
/**
* Interface for getInput options
*/
export interface InputOptions {
/** Optional. Whether the input is required. If required and not present, will throw. Defaults to false */
required?: boolean;
}
/**
* The code to exit an action
*/
export declare enum ExitCode {
/**
* A code indicating that the action was successful
*/
Success = 0,
/**
* A code indicating that the action was a failure
*/
Failure = 1
}
/**
* Sets env variable for this action and future actions in the job
* @param name the name of the variable to set
* @param val the value of the variable
*/
export declare function exportVariable(name: string, val: string): void;
/**
* Registers a secret which will get masked from logs
* @param secret value of the secret
*/
export declare function setSecret(secret: string): void;
/**
* Prepends inputPath to the PATH (for this action and future actions)
* @param inputPath
*/
export declare function addPath(inputPath: string): void;
/**
* Gets the value of an input. The value is also trimmed.
*
* @param name name of the input to get
* @param options optional. See InputOptions.
* @returns string
*/
export declare function getInput(name: string, options?: InputOptions): string;
/**
* Sets the value of an output.
*
* @param name name of the output to set
* @param value value to store
*/
export declare function setOutput(name: string, value: string): void;
/**
* Sets the action status to failed.
* When the action exits it will be with an exit code of 1
* @param message add error issue message
*/
export declare function setFailed(message: string): void;
/**
* Gets whether Actions Step Debug is on or not
*/
export declare function isDebug(): boolean;
/**
* Writes debug message to user log
* @param message debug message
*/
export declare function debug(message: string): void;
/**
* Adds an error issue
* @param message error issue message
*/
export declare function error(message: string): void;
/**
* Adds an warning issue
* @param message warning issue message
*/
export declare function warning(message: string): void;
/**
* Writes info to log with console.log.
* @param message info message
*/
export declare function info(message: string): void;
/**
* Begin an output group.
*
* Output until the next `groupEnd` will be foldable in this group
*
* @param name The name of the output group
*/
export declare function startGroup(name: string): void;
/**
* End an output group.
*/
export declare function endGroup(): void;
/**
* Wrap an asynchronous function call in a group.
*
* Returns the same type as the function itself.
*
* @param name The name of the group
* @param fn The function to wrap in the group
*/
export declare function group<T>(name: string, fn: () => Promise<T>): Promise<T>;
/**
* Saves state for current action, the state can only be retrieved by this action's post job execution.
*
* @param name name of the state to store
* @param value value to store
*/
export declare function saveState(name: string, value: string): void;
/**
* Gets the value of an state set by this action's main execution.
*
* @param name name of the state to get
* @returns string
*/
export declare function getState(name: string): string;

209
node_modules/@actions/core/lib/core.js generated vendored Normal file
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@ -0,0 +1,209 @@
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const command_1 = require("./command");
const os = __importStar(require("os"));
const path = __importStar(require("path"));
/**
* The code to exit an action
*/
var ExitCode;
(function (ExitCode) {
/**
* A code indicating that the action was successful
*/
ExitCode[ExitCode["Success"] = 0] = "Success";
/**
* A code indicating that the action was a failure
*/
ExitCode[ExitCode["Failure"] = 1] = "Failure";
})(ExitCode = exports.ExitCode || (exports.ExitCode = {}));
//-----------------------------------------------------------------------
// Variables
//-----------------------------------------------------------------------
/**
* Sets env variable for this action and future actions in the job
* @param name the name of the variable to set
* @param val the value of the variable
*/
function exportVariable(name, val) {
process.env[name] = val;
command_1.issueCommand('set-env', { name }, val);
}
exports.exportVariable = exportVariable;
/**
* Registers a secret which will get masked from logs
* @param secret value of the secret
*/
function setSecret(secret) {
command_1.issueCommand('add-mask', {}, secret);
}
exports.setSecret = setSecret;
/**
* Prepends inputPath to the PATH (for this action and future actions)
* @param inputPath
*/
function addPath(inputPath) {
command_1.issueCommand('add-path', {}, inputPath);
process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;
}
exports.addPath = addPath;
/**
* Gets the value of an input. The value is also trimmed.
*
* @param name name of the input to get
* @param options optional. See InputOptions.
* @returns string
*/
function getInput(name, options) {
const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';
if (options && options.required && !val) {
throw new Error(`Input required and not supplied: ${name}`);
}
return val.trim();
}
exports.getInput = getInput;
/**
* Sets the value of an output.
*
* @param name name of the output to set
* @param value value to store
*/
function setOutput(name, value) {
command_1.issueCommand('set-output', { name }, value);
}
exports.setOutput = setOutput;
//-----------------------------------------------------------------------
// Results
//-----------------------------------------------------------------------
/**
* Sets the action status to failed.
* When the action exits it will be with an exit code of 1
* @param message add error issue message
*/
function setFailed(message) {
process.exitCode = ExitCode.Failure;
error(message);
}
exports.setFailed = setFailed;
//-----------------------------------------------------------------------
// Logging Commands
//-----------------------------------------------------------------------
/**
* Gets whether Actions Step Debug is on or not
*/
function isDebug() {
return process.env['RUNNER_DEBUG'] === '1';
}
exports.isDebug = isDebug;
/**
* Writes debug message to user log
* @param message debug message
*/
function debug(message) {
command_1.issueCommand('debug', {}, message);
}
exports.debug = debug;
/**
* Adds an error issue
* @param message error issue message
*/
function error(message) {
command_1.issue('error', message);
}
exports.error = error;
/**
* Adds an warning issue
* @param message warning issue message
*/
function warning(message) {
command_1.issue('warning', message);
}
exports.warning = warning;
/**
* Writes info to log with console.log.
* @param message info message
*/
function info(message) {
process.stdout.write(message + os.EOL);
}
exports.info = info;
/**
* Begin an output group.
*
* Output until the next `groupEnd` will be foldable in this group
*
* @param name The name of the output group
*/
function startGroup(name) {
command_1.issue('group', name);
}
exports.startGroup = startGroup;
/**
* End an output group.
*/
function endGroup() {
command_1.issue('endgroup');
}
exports.endGroup = endGroup;
/**
* Wrap an asynchronous function call in a group.
*
* Returns the same type as the function itself.
*
* @param name The name of the group
* @param fn The function to wrap in the group
*/
function group(name, fn) {
return __awaiter(this, void 0, void 0, function* () {
startGroup(name);
let result;
try {
result = yield fn();
}
finally {
endGroup();
}
return result;
});
}
exports.group = group;
//-----------------------------------------------------------------------
// Wrapper action state
//-----------------------------------------------------------------------
/**
* Saves state for current action, the state can only be retrieved by this action's post job execution.
*
* @param name name of the state to store
* @param value value to store
*/
function saveState(name, value) {
command_1.issueCommand('save-state', { name }, value);
}
exports.saveState = saveState;
/**
* Gets the value of an state set by this action's main execution.
*
* @param name name of the state to get
* @returns string
*/
function getState(name) {
return process.env[`STATE_${name}`] || '';
}
exports.getState = getState;
//# sourceMappingURL=core.js.map

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67
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{
"_from": "@actions/core@^1.2.3",
"_id": "@actions/core@1.2.3",
"_inBundle": false,
"_integrity": "sha512-Wp4xnyokakM45Uuj4WLUxdsa8fJjKVl1fDTsPbTEcTcuu0Nb26IPQbOtjmnfaCPGcaoPOOqId8H9NapZ8gii4w==",
"_location": "/@actions/core",
"_phantomChildren": {},
"_requested": {
"type": "range",
"registry": true,
"raw": "@actions/core@^1.2.3",
"name": "@actions/core",
"escapedName": "@actions%2fcore",
"scope": "@actions",
"rawSpec": "^1.2.3",
"saveSpec": null,
"fetchSpec": "^1.2.3"
},
"_requiredBy": [
"#USER",
"/"
],
"_resolved": "https://registry.npmjs.org/@actions/core/-/core-1.2.3.tgz",
"_shasum": "e844b4fa0820e206075445079130868f95bfca95",
"_spec": "@actions/core@^1.2.3",
"_where": "/home/dawidd6/github/dawidd6/action-ansible-playbook",
"bugs": {
"url": "https://github.com/actions/toolkit/issues"
},
"bundleDependencies": false,
"deprecated": false,
"description": "Actions core lib",
"devDependencies": {
"@types/node": "^12.0.2"
},
"directories": {
"lib": "lib",
"test": "__tests__"
},
"files": [
"lib"
],
"homepage": "https://github.com/actions/toolkit/tree/master/packages/core",
"keywords": [
"github",
"actions",
"core"
],
"license": "MIT",
"main": "lib/core.js",
"name": "@actions/core",
"publishConfig": {
"access": "public"
},
"repository": {
"type": "git",
"url": "git+https://github.com/actions/toolkit.git",
"directory": "packages/core"
},
"scripts": {
"audit-moderate": "npm install && npm audit --audit-level=moderate",
"test": "echo \"Error: run tests from root\" && exit 1",
"tsc": "tsc"
},
"types": "lib/core.d.ts",
"version": "1.2.3"
}

57
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# `@actions/exec`
## Usage
#### Basic
You can use this package to execute tools in a cross platform way:
```js
const exec = require('@actions/exec');
await exec.exec('node index.js');
```
#### Args
You can also pass in arg arrays:
```js
const exec = require('@actions/exec');
await exec.exec('node', ['index.js', 'foo=bar']);
```
#### Output/options
Capture output or specify [other options](https://github.com/actions/toolkit/blob/d9347d4ab99fd507c0b9104b2cf79fb44fcc827d/packages/exec/src/interfaces.ts#L5):
```js
const exec = require('@actions/exec');
let myOutput = '';
let myError = '';
const options = {};
options.listeners = {
stdout: (data: Buffer) => {
myOutput += data.toString();
},
stderr: (data: Buffer) => {
myError += data.toString();
}
};
options.cwd = './lib';
await exec.exec('node', ['index.js', 'foo=bar'], options);
```
#### Exec tools not in the PATH
You can specify the full path for tools not in the PATH:
```js
const exec = require('@actions/exec');
await exec.exec('"/path/to/my-tool"', ['arg1']);
```

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import { ExecOptions } from './interfaces';
export { ExecOptions };
/**
* Exec a command.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param commandLine command to execute (can include additional args). Must be correctly escaped.
* @param args optional arguments for tool. Escaping is handled by the lib.
* @param options optional exec options. See ExecOptions
* @returns Promise<number> exit code
*/
export declare function exec(commandLine: string, args?: string[], options?: ExecOptions): Promise<number>;

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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const tr = __importStar(require("./toolrunner"));
/**
* Exec a command.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param commandLine command to execute (can include additional args). Must be correctly escaped.
* @param args optional arguments for tool. Escaping is handled by the lib.
* @param options optional exec options. See ExecOptions
* @returns Promise<number> exit code
*/
function exec(commandLine, args, options) {
return __awaiter(this, void 0, void 0, function* () {
const commandArgs = tr.argStringToArray(commandLine);
if (commandArgs.length === 0) {
throw new Error(`Parameter 'commandLine' cannot be null or empty.`);
}
// Path to tool to execute should be first arg
const toolPath = commandArgs[0];
args = commandArgs.slice(1).concat(args || []);
const runner = new tr.ToolRunner(toolPath, args, options);
return runner.exec();
});
}
exports.exec = exec;
//# sourceMappingURL=exec.js.map

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node_modules/@actions/exec/lib/exec.js.map generated vendored Normal file
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{"version":3,"file":"exec.js","sourceRoot":"","sources":["../src/exec.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;AACA,iDAAkC;AAIlC;;;;;;;;;GASG;AACH,SAAsB,IAAI,CACxB,WAAmB,EACnB,IAAe,EACf,OAAqB;;QAErB,MAAM,WAAW,GAAG,EAAE,CAAC,gBAAgB,CAAC,WAAW,CAAC,CAAA;QACpD,IAAI,WAAW,CAAC,MAAM,KAAK,CAAC,EAAE;YAC5B,MAAM,IAAI,KAAK,CAAC,kDAAkD,CAAC,CAAA;SACpE;QACD,8CAA8C;QAC9C,MAAM,QAAQ,GAAG,WAAW,CAAC,CAAC,CAAC,CAAA;QAC/B,IAAI,GAAG,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,IAAI,EAAE,CAAC,CAAA;QAC9C,MAAM,MAAM,GAAkB,IAAI,EAAE,CAAC,UAAU,CAAC,QAAQ,EAAE,IAAI,EAAE,OAAO,CAAC,CAAA;QACxE,OAAO,MAAM,CAAC,IAAI,EAAE,CAAA;IACtB,CAAC;CAAA;AAdD,oBAcC"}

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/// <reference types="node" />
import * as stream from 'stream';
/**
* Interface for exec options
*/
export interface ExecOptions {
/** optional working directory. defaults to current */
cwd?: string;
/** optional envvar dictionary. defaults to current process's env */
env?: {
[key: string]: string;
};
/** optional. defaults to false */
silent?: boolean;
/** optional out stream to use. Defaults to process.stdout */
outStream?: stream.Writable;
/** optional err stream to use. Defaults to process.stderr */
errStream?: stream.Writable;
/** optional. whether to skip quoting/escaping arguments if needed. defaults to false. */
windowsVerbatimArguments?: boolean;
/** optional. whether to fail if output to stderr. defaults to false */
failOnStdErr?: boolean;
/** optional. defaults to failing on non zero. ignore will not fail leaving it up to the caller */
ignoreReturnCode?: boolean;
/** optional. How long in ms to wait for STDIO streams to close after the exit event of the process before terminating. defaults to 10000 */
delay?: number;
/** optional. input to write to the process on STDIN. */
input?: Buffer;
/** optional. Listeners for output. Callback functions that will be called on these events */
listeners?: {
stdout?: (data: Buffer) => void;
stderr?: (data: Buffer) => void;
stdline?: (data: string) => void;
errline?: (data: string) => void;
debug?: (data: string) => void;
};
}

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"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
//# sourceMappingURL=interfaces.js.map

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{"version":3,"file":"interfaces.js","sourceRoot":"","sources":["../src/interfaces.ts"],"names":[],"mappings":""}

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node_modules/@actions/exec/lib/toolrunner.d.ts generated vendored Normal file
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/// <reference types="node" />
import * as events from 'events';
import * as im from './interfaces';
export declare class ToolRunner extends events.EventEmitter {
constructor(toolPath: string, args?: string[], options?: im.ExecOptions);
private toolPath;
private args;
private options;
private _debug;
private _getCommandString;
private _processLineBuffer;
private _getSpawnFileName;
private _getSpawnArgs;
private _endsWith;
private _isCmdFile;
private _windowsQuoteCmdArg;
private _uvQuoteCmdArg;
private _cloneExecOptions;
private _getSpawnOptions;
/**
* Exec a tool.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param tool path to tool to exec
* @param options optional exec options. See ExecOptions
* @returns number
*/
exec(): Promise<number>;
}
/**
* Convert an arg string to an array of args. Handles escaping
*
* @param argString string of arguments
* @returns string[] array of arguments
*/
export declare function argStringToArray(argString: string): string[];

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node_modules/@actions/exec/lib/toolrunner.js generated vendored Normal file
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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const os = __importStar(require("os"));
const events = __importStar(require("events"));
const child = __importStar(require("child_process"));
const path = __importStar(require("path"));
const io = __importStar(require("@actions/io"));
const ioUtil = __importStar(require("@actions/io/lib/io-util"));
/* eslint-disable @typescript-eslint/unbound-method */
const IS_WINDOWS = process.platform === 'win32';
/*
* Class for running command line tools. Handles quoting and arg parsing in a platform agnostic way.
*/
class ToolRunner extends events.EventEmitter {
constructor(toolPath, args, options) {
super();
if (!toolPath) {
throw new Error("Parameter 'toolPath' cannot be null or empty.");
}
this.toolPath = toolPath;
this.args = args || [];
this.options = options || {};
}
_debug(message) {
if (this.options.listeners && this.options.listeners.debug) {
this.options.listeners.debug(message);
}
}
_getCommandString(options, noPrefix) {
const toolPath = this._getSpawnFileName();
const args = this._getSpawnArgs(options);
let cmd = noPrefix ? '' : '[command]'; // omit prefix when piped to a second tool
if (IS_WINDOWS) {
// Windows + cmd file
if (this._isCmdFile()) {
cmd += toolPath;
for (const a of args) {
cmd += ` ${a}`;
}
}
// Windows + verbatim
else if (options.windowsVerbatimArguments) {
cmd += `"${toolPath}"`;
for (const a of args) {
cmd += ` ${a}`;
}
}
// Windows (regular)
else {
cmd += this._windowsQuoteCmdArg(toolPath);
for (const a of args) {
cmd += ` ${this._windowsQuoteCmdArg(a)}`;
}
}
}
else {
// OSX/Linux - this can likely be improved with some form of quoting.
// creating processes on Unix is fundamentally different than Windows.
// on Unix, execvp() takes an arg array.
cmd += toolPath;
for (const a of args) {
cmd += ` ${a}`;
}
}
return cmd;
}
_processLineBuffer(data, strBuffer, onLine) {
try {
let s = strBuffer + data.toString();
let n = s.indexOf(os.EOL);
while (n > -1) {
const line = s.substring(0, n);
onLine(line);
// the rest of the string ...
s = s.substring(n + os.EOL.length);
n = s.indexOf(os.EOL);
}
strBuffer = s;
}
catch (err) {
// streaming lines to console is best effort. Don't fail a build.
this._debug(`error processing line. Failed with error ${err}`);
}
}
_getSpawnFileName() {
if (IS_WINDOWS) {
if (this._isCmdFile()) {
return process.env['COMSPEC'] || 'cmd.exe';
}
}
return this.toolPath;
}
_getSpawnArgs(options) {
if (IS_WINDOWS) {
if (this._isCmdFile()) {
let argline = `/D /S /C "${this._windowsQuoteCmdArg(this.toolPath)}`;
for (const a of this.args) {
argline += ' ';
argline += options.windowsVerbatimArguments
? a
: this._windowsQuoteCmdArg(a);
}
argline += '"';
return [argline];
}
}
return this.args;
}
_endsWith(str, end) {
return str.endsWith(end);
}
_isCmdFile() {
const upperToolPath = this.toolPath.toUpperCase();
return (this._endsWith(upperToolPath, '.CMD') ||
this._endsWith(upperToolPath, '.BAT'));
}
_windowsQuoteCmdArg(arg) {
// for .exe, apply the normal quoting rules that libuv applies
if (!this._isCmdFile()) {
return this._uvQuoteCmdArg(arg);
}
// otherwise apply quoting rules specific to the cmd.exe command line parser.
// the libuv rules are generic and are not designed specifically for cmd.exe
// command line parser.
//
// for a detailed description of the cmd.exe command line parser, refer to
// http://stackoverflow.com/questions/4094699/how-does-the-windows-command-interpreter-cmd-exe-parse-scripts/7970912#7970912
// need quotes for empty arg
if (!arg) {
return '""';
}
// determine whether the arg needs to be quoted
const cmdSpecialChars = [
' ',
'\t',
'&',
'(',
')',
'[',
']',
'{',
'}',
'^',
'=',
';',
'!',
"'",
'+',
',',
'`',
'~',
'|',
'<',
'>',
'"'
];
let needsQuotes = false;
for (const char of arg) {
if (cmdSpecialChars.some(x => x === char)) {
needsQuotes = true;
break;
}
}
// short-circuit if quotes not needed
if (!needsQuotes) {
return arg;
}
// the following quoting rules are very similar to the rules that by libuv applies.
//
// 1) wrap the string in quotes
//
// 2) double-up quotes - i.e. " => ""
//
// this is different from the libuv quoting rules. libuv replaces " with \", which unfortunately
// doesn't work well with a cmd.exe command line.
//
// note, replacing " with "" also works well if the arg is passed to a downstream .NET console app.
// for example, the command line:
// foo.exe "myarg:""my val"""
// is parsed by a .NET console app into an arg array:
// [ "myarg:\"my val\"" ]
// which is the same end result when applying libuv quoting rules. although the actual
// command line from libuv quoting rules would look like:
// foo.exe "myarg:\"my val\""
//
// 3) double-up slashes that precede a quote,
// e.g. hello \world => "hello \world"
// hello\"world => "hello\\""world"
// hello\\"world => "hello\\\\""world"
// hello world\ => "hello world\\"
//
// technically this is not required for a cmd.exe command line, or the batch argument parser.
// the reasons for including this as a .cmd quoting rule are:
//
// a) this is optimized for the scenario where the argument is passed from the .cmd file to an
// external program. many programs (e.g. .NET console apps) rely on the slash-doubling rule.
//
// b) it's what we've been doing previously (by deferring to node default behavior) and we
// haven't heard any complaints about that aspect.
//
// note, a weakness of the quoting rules chosen here, is that % is not escaped. in fact, % cannot be
// escaped when used on the command line directly - even though within a .cmd file % can be escaped
// by using %%.
//
// the saving grace is, on the command line, %var% is left as-is if var is not defined. this contrasts
// the line parsing rules within a .cmd file, where if var is not defined it is replaced with nothing.
//
// one option that was explored was replacing % with ^% - i.e. %var% => ^%var^%. this hack would
// often work, since it is unlikely that var^ would exist, and the ^ character is removed when the
// variable is used. the problem, however, is that ^ is not removed when %* is used to pass the args
// to an external program.
//
// an unexplored potential solution for the % escaping problem, is to create a wrapper .cmd file.
// % can be escaped within a .cmd file.
let reverse = '"';
let quoteHit = true;
for (let i = arg.length; i > 0; i--) {
// walk the string in reverse
reverse += arg[i - 1];
if (quoteHit && arg[i - 1] === '\\') {
reverse += '\\'; // double the slash
}
else if (arg[i - 1] === '"') {
quoteHit = true;
reverse += '"'; // double the quote
}
else {
quoteHit = false;
}
}
reverse += '"';
return reverse
.split('')
.reverse()
.join('');
}
_uvQuoteCmdArg(arg) {
// Tool runner wraps child_process.spawn() and needs to apply the same quoting as
// Node in certain cases where the undocumented spawn option windowsVerbatimArguments
// is used.
//
// Since this function is a port of quote_cmd_arg from Node 4.x (technically, lib UV,
// see https://github.com/nodejs/node/blob/v4.x/deps/uv/src/win/process.c for details),
// pasting copyright notice from Node within this function:
//
// Copyright Joyent, Inc. and other Node contributors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
if (!arg) {
// Need double quotation for empty argument
return '""';
}
if (!arg.includes(' ') && !arg.includes('\t') && !arg.includes('"')) {
// No quotation needed
return arg;
}
if (!arg.includes('"') && !arg.includes('\\')) {
// No embedded double quotes or backslashes, so I can just wrap
// quote marks around the whole thing.
return `"${arg}"`;
}
// Expected input/output:
// input : hello"world
// output: "hello\"world"
// input : hello""world
// output: "hello\"\"world"
// input : hello\world
// output: hello\world
// input : hello\\world
// output: hello\\world
// input : hello\"world
// output: "hello\\\"world"
// input : hello\\"world
// output: "hello\\\\\"world"
// input : hello world\
// output: "hello world\\" - note the comment in libuv actually reads "hello world\"
// but it appears the comment is wrong, it should be "hello world\\"
let reverse = '"';
let quoteHit = true;
for (let i = arg.length; i > 0; i--) {
// walk the string in reverse
reverse += arg[i - 1];
if (quoteHit && arg[i - 1] === '\\') {
reverse += '\\';
}
else if (arg[i - 1] === '"') {
quoteHit = true;
reverse += '\\';
}
else {
quoteHit = false;
}
}
reverse += '"';
return reverse
.split('')
.reverse()
.join('');
}
_cloneExecOptions(options) {
options = options || {};
const result = {
cwd: options.cwd || process.cwd(),
env: options.env || process.env,
silent: options.silent || false,
windowsVerbatimArguments: options.windowsVerbatimArguments || false,
failOnStdErr: options.failOnStdErr || false,
ignoreReturnCode: options.ignoreReturnCode || false,
delay: options.delay || 10000
};
result.outStream = options.outStream || process.stdout;
result.errStream = options.errStream || process.stderr;
return result;
}
_getSpawnOptions(options, toolPath) {
options = options || {};
const result = {};
result.cwd = options.cwd;
result.env = options.env;
result['windowsVerbatimArguments'] =
options.windowsVerbatimArguments || this._isCmdFile();
if (options.windowsVerbatimArguments) {
result.argv0 = `"${toolPath}"`;
}
return result;
}
/**
* Exec a tool.
* Output will be streamed to the live console.
* Returns promise with return code
*
* @param tool path to tool to exec
* @param options optional exec options. See ExecOptions
* @returns number
*/
exec() {
return __awaiter(this, void 0, void 0, function* () {
// root the tool path if it is unrooted and contains relative pathing
if (!ioUtil.isRooted(this.toolPath) &&
(this.toolPath.includes('/') ||
(IS_WINDOWS && this.toolPath.includes('\\')))) {
// prefer options.cwd if it is specified, however options.cwd may also need to be rooted
this.toolPath = path.resolve(process.cwd(), this.options.cwd || process.cwd(), this.toolPath);
}
// if the tool is only a file name, then resolve it from the PATH
// otherwise verify it exists (add extension on Windows if necessary)
this.toolPath = yield io.which(this.toolPath, true);
return new Promise((resolve, reject) => {
this._debug(`exec tool: ${this.toolPath}`);
this._debug('arguments:');
for (const arg of this.args) {
this._debug(` ${arg}`);
}
const optionsNonNull = this._cloneExecOptions(this.options);
if (!optionsNonNull.silent && optionsNonNull.outStream) {
optionsNonNull.outStream.write(this._getCommandString(optionsNonNull) + os.EOL);
}
const state = new ExecState(optionsNonNull, this.toolPath);
state.on('debug', (message) => {
this._debug(message);
});
const fileName = this._getSpawnFileName();
const cp = child.spawn(fileName, this._getSpawnArgs(optionsNonNull), this._getSpawnOptions(this.options, fileName));
const stdbuffer = '';
if (cp.stdout) {
cp.stdout.on('data', (data) => {
if (this.options.listeners && this.options.listeners.stdout) {
this.options.listeners.stdout(data);
}
if (!optionsNonNull.silent && optionsNonNull.outStream) {
optionsNonNull.outStream.write(data);
}
this._processLineBuffer(data, stdbuffer, (line) => {
if (this.options.listeners && this.options.listeners.stdline) {
this.options.listeners.stdline(line);
}
});
});
}
const errbuffer = '';
if (cp.stderr) {
cp.stderr.on('data', (data) => {
state.processStderr = true;
if (this.options.listeners && this.options.listeners.stderr) {
this.options.listeners.stderr(data);
}
if (!optionsNonNull.silent &&
optionsNonNull.errStream &&
optionsNonNull.outStream) {
const s = optionsNonNull.failOnStdErr
? optionsNonNull.errStream
: optionsNonNull.outStream;
s.write(data);
}
this._processLineBuffer(data, errbuffer, (line) => {
if (this.options.listeners && this.options.listeners.errline) {
this.options.listeners.errline(line);
}
});
});
}
cp.on('error', (err) => {
state.processError = err.message;
state.processExited = true;
state.processClosed = true;
state.CheckComplete();
});
cp.on('exit', (code) => {
state.processExitCode = code;
state.processExited = true;
this._debug(`Exit code ${code} received from tool '${this.toolPath}'`);
state.CheckComplete();
});
cp.on('close', (code) => {
state.processExitCode = code;
state.processExited = true;
state.processClosed = true;
this._debug(`STDIO streams have closed for tool '${this.toolPath}'`);
state.CheckComplete();
});
state.on('done', (error, exitCode) => {
if (stdbuffer.length > 0) {
this.emit('stdline', stdbuffer);
}
if (errbuffer.length > 0) {
this.emit('errline', errbuffer);
}
cp.removeAllListeners();
if (error) {
reject(error);
}
else {
resolve(exitCode);
}
});
if (this.options.input) {
if (!cp.stdin) {
throw new Error('child process missing stdin');
}
cp.stdin.end(this.options.input);
}
});
});
}
}
exports.ToolRunner = ToolRunner;
/**
* Convert an arg string to an array of args. Handles escaping
*
* @param argString string of arguments
* @returns string[] array of arguments
*/
function argStringToArray(argString) {
const args = [];
let inQuotes = false;
let escaped = false;
let arg = '';
function append(c) {
// we only escape double quotes.
if (escaped && c !== '"') {
arg += '\\';
}
arg += c;
escaped = false;
}
for (let i = 0; i < argString.length; i++) {
const c = argString.charAt(i);
if (c === '"') {
if (!escaped) {
inQuotes = !inQuotes;
}
else {
append(c);
}
continue;
}
if (c === '\\' && escaped) {
append(c);
continue;
}
if (c === '\\' && inQuotes) {
escaped = true;
continue;
}
if (c === ' ' && !inQuotes) {
if (arg.length > 0) {
args.push(arg);
arg = '';
}
continue;
}
append(c);
}
if (arg.length > 0) {
args.push(arg.trim());
}
return args;
}
exports.argStringToArray = argStringToArray;
class ExecState extends events.EventEmitter {
constructor(options, toolPath) {
super();
this.processClosed = false; // tracks whether the process has exited and stdio is closed
this.processError = '';
this.processExitCode = 0;
this.processExited = false; // tracks whether the process has exited
this.processStderr = false; // tracks whether stderr was written to
this.delay = 10000; // 10 seconds
this.done = false;
this.timeout = null;
if (!toolPath) {
throw new Error('toolPath must not be empty');
}
this.options = options;
this.toolPath = toolPath;
if (options.delay) {
this.delay = options.delay;
}
}
CheckComplete() {
if (this.done) {
return;
}
if (this.processClosed) {
this._setResult();
}
else if (this.processExited) {
this.timeout = setTimeout(ExecState.HandleTimeout, this.delay, this);
}
}
_debug(message) {
this.emit('debug', message);
}
_setResult() {
// determine whether there is an error
let error;
if (this.processExited) {
if (this.processError) {
error = new Error(`There was an error when attempting to execute the process '${this.toolPath}'. This may indicate the process failed to start. Error: ${this.processError}`);
}
else if (this.processExitCode !== 0 && !this.options.ignoreReturnCode) {
error = new Error(`The process '${this.toolPath}' failed with exit code ${this.processExitCode}`);
}
else if (this.processStderr && this.options.failOnStdErr) {
error = new Error(`The process '${this.toolPath}' failed because one or more lines were written to the STDERR stream`);
}
}
// clear the timeout
if (this.timeout) {
clearTimeout(this.timeout);
this.timeout = null;
}
this.done = true;
this.emit('done', error, this.processExitCode);
}
static HandleTimeout(state) {
if (state.done) {
return;
}
if (!state.processClosed && state.processExited) {
const message = `The STDIO streams did not close within ${state.delay /
1000} seconds of the exit event from process '${state.toolPath}'. This may indicate a child process inherited the STDIO streams and has not yet exited.`;
state._debug(message);
}
state._setResult();
}
}
//# sourceMappingURL=toolrunner.js.map

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67
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{
"_from": "@actions/exec",
"_id": "@actions/exec@1.0.4",
"_inBundle": false,
"_integrity": "sha512-4DPChWow9yc9W3WqEbUj8Nr86xkpyE29ZzWjXucHItclLbEW6jr80Zx4nqv18QL6KK65+cifiQZXvnqgTV6oHw==",
"_location": "/@actions/exec",
"_phantomChildren": {},
"_requested": {
"type": "tag",
"registry": true,
"raw": "@actions/exec",
"name": "@actions/exec",
"escapedName": "@actions%2fexec",
"scope": "@actions",
"rawSpec": "",
"saveSpec": null,
"fetchSpec": "latest"
},
"_requiredBy": [
"#USER",
"/"
],
"_resolved": "https://registry.npmjs.org/@actions/exec/-/exec-1.0.4.tgz",
"_shasum": "99d75310e62e59fc37d2ee6dcff6d4bffadd3a5d",
"_spec": "@actions/exec",
"_where": "/home/dawidd6/github/dawidd6/action-ansible-playbook",
"bugs": {
"url": "https://github.com/actions/toolkit/issues"
},
"bundleDependencies": false,
"dependencies": {
"@actions/io": "^1.0.1"
},
"deprecated": false,
"description": "Actions exec lib",
"directories": {
"lib": "lib",
"test": "__tests__"
},
"files": [
"lib"
],
"homepage": "https://github.com/actions/toolkit/tree/master/packages/exec",
"keywords": [
"github",
"actions",
"exec"
],
"license": "MIT",
"main": "lib/exec.js",
"name": "@actions/exec",
"publishConfig": {
"access": "public"
},
"repository": {
"type": "git",
"url": "git+https://github.com/actions/toolkit.git",
"directory": "packages/exec"
},
"scripts": {
"audit-moderate": "npm install && npm audit --audit-level=moderate",
"test": "echo \"Error: run tests from root\" && exit 1",
"tsc": "tsc"
},
"types": "lib/exec.d.ts",
"version": "1.0.4"
}

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# `@actions/io`
> Core functions for cli filesystem scenarios
## Usage
#### mkdir -p
Recursively make a directory. Follows rules specified in [man mkdir](https://linux.die.net/man/1/mkdir) with the `-p` option specified:
```js
const io = require('@actions/io');
await io.mkdirP('path/to/make');
```
#### cp/mv
Copy or move files or folders. Follows rules specified in [man cp](https://linux.die.net/man/1/cp) and [man mv](https://linux.die.net/man/1/mv):
```js
const io = require('@actions/io');
// Recursive must be true for directories
const options = { recursive: true, force: false }
await io.cp('path/to/directory', 'path/to/dest', options);
await io.mv('path/to/file', 'path/to/dest');
```
#### rm -rf
Remove a file or folder recursively. Follows rules specified in [man rm](https://linux.die.net/man/1/rm) with the `-r` and `-f` rules specified.
```js
const io = require('@actions/io');
await io.rmRF('path/to/directory');
await io.rmRF('path/to/file');
```
#### which
Get the path to a tool and resolves via paths. Follows the rules specified in [man which](https://linux.die.net/man/1/which).
```js
const exec = require('@actions/exec');
const io = require('@actions/io');
const pythonPath: string = await io.which('python', true)
await exec.exec(`"${pythonPath}"`, ['main.py']);
```

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/// <reference types="node" />
import * as fs from 'fs';
export declare const chmod: typeof fs.promises.chmod, copyFile: typeof fs.promises.copyFile, lstat: typeof fs.promises.lstat, mkdir: typeof fs.promises.mkdir, readdir: typeof fs.promises.readdir, readlink: typeof fs.promises.readlink, rename: typeof fs.promises.rename, rmdir: typeof fs.promises.rmdir, stat: typeof fs.promises.stat, symlink: typeof fs.promises.symlink, unlink: typeof fs.promises.unlink;
export declare const IS_WINDOWS: boolean;
export declare function exists(fsPath: string): Promise<boolean>;
export declare function isDirectory(fsPath: string, useStat?: boolean): Promise<boolean>;
/**
* On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:
* \, \hello, \\hello\share, C:, and C:\hello (and corresponding alternate separator cases).
*/
export declare function isRooted(p: string): boolean;
/**
* Recursively create a directory at `fsPath`.
*
* This implementation is optimistic, meaning it attempts to create the full
* path first, and backs up the path stack from there.
*
* @param fsPath The path to create
* @param maxDepth The maximum recursion depth
* @param depth The current recursion depth
*/
export declare function mkdirP(fsPath: string, maxDepth?: number, depth?: number): Promise<void>;
/**
* Best effort attempt to determine whether a file exists and is executable.
* @param filePath file path to check
* @param extensions additional file extensions to try
* @return if file exists and is executable, returns the file path. otherwise empty string.
*/
export declare function tryGetExecutablePath(filePath: string, extensions: string[]): Promise<string>;

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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var _a;
Object.defineProperty(exports, "__esModule", { value: true });
const assert_1 = require("assert");
const fs = require("fs");
const path = require("path");
_a = fs.promises, exports.chmod = _a.chmod, exports.copyFile = _a.copyFile, exports.lstat = _a.lstat, exports.mkdir = _a.mkdir, exports.readdir = _a.readdir, exports.readlink = _a.readlink, exports.rename = _a.rename, exports.rmdir = _a.rmdir, exports.stat = _a.stat, exports.symlink = _a.symlink, exports.unlink = _a.unlink;
exports.IS_WINDOWS = process.platform === 'win32';
function exists(fsPath) {
return __awaiter(this, void 0, void 0, function* () {
try {
yield exports.stat(fsPath);
}
catch (err) {
if (err.code === 'ENOENT') {
return false;
}
throw err;
}
return true;
});
}
exports.exists = exists;
function isDirectory(fsPath, useStat = false) {
return __awaiter(this, void 0, void 0, function* () {
const stats = useStat ? yield exports.stat(fsPath) : yield exports.lstat(fsPath);
return stats.isDirectory();
});
}
exports.isDirectory = isDirectory;
/**
* On OSX/Linux, true if path starts with '/'. On Windows, true for paths like:
* \, \hello, \\hello\share, C:, and C:\hello (and corresponding alternate separator cases).
*/
function isRooted(p) {
p = normalizeSeparators(p);
if (!p) {
throw new Error('isRooted() parameter "p" cannot be empty');
}
if (exports.IS_WINDOWS) {
return (p.startsWith('\\') || /^[A-Z]:/i.test(p) // e.g. \ or \hello or \\hello
); // e.g. C: or C:\hello
}
return p.startsWith('/');
}
exports.isRooted = isRooted;
/**
* Recursively create a directory at `fsPath`.
*
* This implementation is optimistic, meaning it attempts to create the full
* path first, and backs up the path stack from there.
*
* @param fsPath The path to create
* @param maxDepth The maximum recursion depth
* @param depth The current recursion depth
*/
function mkdirP(fsPath, maxDepth = 1000, depth = 1) {
return __awaiter(this, void 0, void 0, function* () {
assert_1.ok(fsPath, 'a path argument must be provided');
fsPath = path.resolve(fsPath);
if (depth >= maxDepth)
return exports.mkdir(fsPath);
try {
yield exports.mkdir(fsPath);
return;
}
catch (err) {
switch (err.code) {
case 'ENOENT': {
yield mkdirP(path.dirname(fsPath), maxDepth, depth + 1);
yield exports.mkdir(fsPath);
return;
}
default: {
let stats;
try {
stats = yield exports.stat(fsPath);
}
catch (err2) {
throw err;
}
if (!stats.isDirectory())
throw err;
}
}
}
});
}
exports.mkdirP = mkdirP;
/**
* Best effort attempt to determine whether a file exists and is executable.
* @param filePath file path to check
* @param extensions additional file extensions to try
* @return if file exists and is executable, returns the file path. otherwise empty string.
*/
function tryGetExecutablePath(filePath, extensions) {
return __awaiter(this, void 0, void 0, function* () {
let stats = undefined;
try {
// test file exists
stats = yield exports.stat(filePath);
}
catch (err) {
if (err.code !== 'ENOENT') {
// eslint-disable-next-line no-console
console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);
}
}
if (stats && stats.isFile()) {
if (exports.IS_WINDOWS) {
// on Windows, test for valid extension
const upperExt = path.extname(filePath).toUpperCase();
if (extensions.some(validExt => validExt.toUpperCase() === upperExt)) {
return filePath;
}
}
else {
if (isUnixExecutable(stats)) {
return filePath;
}
}
}
// try each extension
const originalFilePath = filePath;
for (const extension of extensions) {
filePath = originalFilePath + extension;
stats = undefined;
try {
stats = yield exports.stat(filePath);
}
catch (err) {
if (err.code !== 'ENOENT') {
// eslint-disable-next-line no-console
console.log(`Unexpected error attempting to determine if executable file exists '${filePath}': ${err}`);
}
}
if (stats && stats.isFile()) {
if (exports.IS_WINDOWS) {
// preserve the case of the actual file (since an extension was appended)
try {
const directory = path.dirname(filePath);
const upperName = path.basename(filePath).toUpperCase();
for (const actualName of yield exports.readdir(directory)) {
if (upperName === actualName.toUpperCase()) {
filePath = path.join(directory, actualName);
break;
}
}
}
catch (err) {
// eslint-disable-next-line no-console
console.log(`Unexpected error attempting to determine the actual case of the file '${filePath}': ${err}`);
}
return filePath;
}
else {
if (isUnixExecutable(stats)) {
return filePath;
}
}
}
}
return '';
});
}
exports.tryGetExecutablePath = tryGetExecutablePath;
function normalizeSeparators(p) {
p = p || '';
if (exports.IS_WINDOWS) {
// convert slashes on Windows
p = p.replace(/\//g, '\\');
// remove redundant slashes
return p.replace(/\\\\+/g, '\\');
}
// remove redundant slashes
return p.replace(/\/\/+/g, '/');
}
// on Mac/Linux, test the execute bit
// R W X R W X R W X
// 256 128 64 32 16 8 4 2 1
function isUnixExecutable(stats) {
return ((stats.mode & 1) > 0 ||
((stats.mode & 8) > 0 && stats.gid === process.getgid()) ||
((stats.mode & 64) > 0 && stats.uid === process.getuid()));
}
//# sourceMappingURL=io-util.js.map

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/**
* Interface for cp/mv options
*/
export interface CopyOptions {
/** Optional. Whether to recursively copy all subdirectories. Defaults to false */
recursive?: boolean;
/** Optional. Whether to overwrite existing files in the destination. Defaults to true */
force?: boolean;
}
/**
* Interface for cp/mv options
*/
export interface MoveOptions {
/** Optional. Whether to overwrite existing files in the destination. Defaults to true */
force?: boolean;
}
/**
* Copies a file or folder.
* Based off of shelljs - https://github.com/shelljs/shelljs/blob/9237f66c52e5daa40458f94f9565e18e8132f5a6/src/cp.js
*
* @param source source path
* @param dest destination path
* @param options optional. See CopyOptions.
*/
export declare function cp(source: string, dest: string, options?: CopyOptions): Promise<void>;
/**
* Moves a path.
*
* @param source source path
* @param dest destination path
* @param options optional. See MoveOptions.
*/
export declare function mv(source: string, dest: string, options?: MoveOptions): Promise<void>;
/**
* Remove a path recursively with force
*
* @param inputPath path to remove
*/
export declare function rmRF(inputPath: string): Promise<void>;
/**
* Make a directory. Creates the full path with folders in between
* Will throw if it fails
*
* @param fsPath path to create
* @returns Promise<void>
*/
export declare function mkdirP(fsPath: string): Promise<void>;
/**
* Returns path of a tool had the tool actually been invoked. Resolves via paths.
* If you check and the tool does not exist, it will throw.
*
* @param tool name of the tool
* @param check whether to check if tool exists
* @returns Promise<string> path to tool
*/
export declare function which(tool: string, check?: boolean): Promise<string>;

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"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const childProcess = require("child_process");
const path = require("path");
const util_1 = require("util");
const ioUtil = require("./io-util");
const exec = util_1.promisify(childProcess.exec);
/**
* Copies a file or folder.
* Based off of shelljs - https://github.com/shelljs/shelljs/blob/9237f66c52e5daa40458f94f9565e18e8132f5a6/src/cp.js
*
* @param source source path
* @param dest destination path
* @param options optional. See CopyOptions.
*/
function cp(source, dest, options = {}) {
return __awaiter(this, void 0, void 0, function* () {
const { force, recursive } = readCopyOptions(options);
const destStat = (yield ioUtil.exists(dest)) ? yield ioUtil.stat(dest) : null;
// Dest is an existing file, but not forcing
if (destStat && destStat.isFile() && !force) {
return;
}
// If dest is an existing directory, should copy inside.
const newDest = destStat && destStat.isDirectory()
? path.join(dest, path.basename(source))
: dest;
if (!(yield ioUtil.exists(source))) {
throw new Error(`no such file or directory: ${source}`);
}
const sourceStat = yield ioUtil.stat(source);
if (sourceStat.isDirectory()) {
if (!recursive) {
throw new Error(`Failed to copy. ${source} is a directory, but tried to copy without recursive flag.`);
}
else {
yield cpDirRecursive(source, newDest, 0, force);
}
}
else {
if (path.relative(source, newDest) === '') {
// a file cannot be copied to itself
throw new Error(`'${newDest}' and '${source}' are the same file`);
}
yield copyFile(source, newDest, force);
}
});
}
exports.cp = cp;
/**
* Moves a path.
*
* @param source source path
* @param dest destination path
* @param options optional. See MoveOptions.
*/
function mv(source, dest, options = {}) {
return __awaiter(this, void 0, void 0, function* () {
if (yield ioUtil.exists(dest)) {
let destExists = true;
if (yield ioUtil.isDirectory(dest)) {
// If dest is directory copy src into dest
dest = path.join(dest, path.basename(source));
destExists = yield ioUtil.exists(dest);
}
if (destExists) {
if (options.force == null || options.force) {
yield rmRF(dest);
}
else {
throw new Error('Destination already exists');
}
}
}
yield mkdirP(path.dirname(dest));
yield ioUtil.rename(source, dest);
});
}
exports.mv = mv;
/**
* Remove a path recursively with force
*
* @param inputPath path to remove
*/
function rmRF(inputPath) {
return __awaiter(this, void 0, void 0, function* () {
if (ioUtil.IS_WINDOWS) {
// Node doesn't provide a delete operation, only an unlink function. This means that if the file is being used by another
// program (e.g. antivirus), it won't be deleted. To address this, we shell out the work to rd/del.
try {
if (yield ioUtil.isDirectory(inputPath, true)) {
yield exec(`rd /s /q "${inputPath}"`);
}
else {
yield exec(`del /f /a "${inputPath}"`);
}
}
catch (err) {
// if you try to delete a file that doesn't exist, desired result is achieved
// other errors are valid
if (err.code !== 'ENOENT')
throw err;
}
// Shelling out fails to remove a symlink folder with missing source, this unlink catches that
try {
yield ioUtil.unlink(inputPath);
}
catch (err) {
// if you try to delete a file that doesn't exist, desired result is achieved
// other errors are valid
if (err.code !== 'ENOENT')
throw err;
}
}
else {
let isDir = false;
try {
isDir = yield ioUtil.isDirectory(inputPath);
}
catch (err) {
// if you try to delete a file that doesn't exist, desired result is achieved
// other errors are valid
if (err.code !== 'ENOENT')
throw err;
return;
}
if (isDir) {
yield exec(`rm -rf "${inputPath}"`);
}
else {
yield ioUtil.unlink(inputPath);
}
}
});
}
exports.rmRF = rmRF;
/**
* Make a directory. Creates the full path with folders in between
* Will throw if it fails
*
* @param fsPath path to create
* @returns Promise<void>
*/
function mkdirP(fsPath) {
return __awaiter(this, void 0, void 0, function* () {
yield ioUtil.mkdirP(fsPath);
});
}
exports.mkdirP = mkdirP;
/**
* Returns path of a tool had the tool actually been invoked. Resolves via paths.
* If you check and the tool does not exist, it will throw.
*
* @param tool name of the tool
* @param check whether to check if tool exists
* @returns Promise<string> path to tool
*/
function which(tool, check) {
return __awaiter(this, void 0, void 0, function* () {
if (!tool) {
throw new Error("parameter 'tool' is required");
}
// recursive when check=true
if (check) {
const result = yield which(tool, false);
if (!result) {
if (ioUtil.IS_WINDOWS) {
throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also verify the file has a valid extension for an executable file.`);
}
else {
throw new Error(`Unable to locate executable file: ${tool}. Please verify either the file path exists or the file can be found within a directory specified by the PATH environment variable. Also check the file mode to verify the file is executable.`);
}
}
}
try {
// build the list of extensions to try
const extensions = [];
if (ioUtil.IS_WINDOWS && process.env.PATHEXT) {
for (const extension of process.env.PATHEXT.split(path.delimiter)) {
if (extension) {
extensions.push(extension);
}
}
}
// if it's rooted, return it if exists. otherwise return empty.
if (ioUtil.isRooted(tool)) {
const filePath = yield ioUtil.tryGetExecutablePath(tool, extensions);
if (filePath) {
return filePath;
}
return '';
}
// if any path separators, return empty
if (tool.includes('/') || (ioUtil.IS_WINDOWS && tool.includes('\\'))) {
return '';
}
// build the list of directories
//
// Note, technically "where" checks the current directory on Windows. From a toolkit perspective,
// it feels like we should not do this. Checking the current directory seems like more of a use
// case of a shell, and the which() function exposed by the toolkit should strive for consistency
// across platforms.
const directories = [];
if (process.env.PATH) {
for (const p of process.env.PATH.split(path.delimiter)) {
if (p) {
directories.push(p);
}
}
}
// return the first match
for (const directory of directories) {
const filePath = yield ioUtil.tryGetExecutablePath(directory + path.sep + tool, extensions);
if (filePath) {
return filePath;
}
}
return '';
}
catch (err) {
throw new Error(`which failed with message ${err.message}`);
}
});
}
exports.which = which;
function readCopyOptions(options) {
const force = options.force == null ? true : options.force;
const recursive = Boolean(options.recursive);
return { force, recursive };
}
function cpDirRecursive(sourceDir, destDir, currentDepth, force) {
return __awaiter(this, void 0, void 0, function* () {
// Ensure there is not a run away recursive copy
if (currentDepth >= 255)
return;
currentDepth++;
yield mkdirP(destDir);
const files = yield ioUtil.readdir(sourceDir);
for (const fileName of files) {
const srcFile = `${sourceDir}/${fileName}`;
const destFile = `${destDir}/${fileName}`;
const srcFileStat = yield ioUtil.lstat(srcFile);
if (srcFileStat.isDirectory()) {
// Recurse
yield cpDirRecursive(srcFile, destFile, currentDepth, force);
}
else {
yield copyFile(srcFile, destFile, force);
}
}
// Change the mode for the newly created directory
yield ioUtil.chmod(destDir, (yield ioUtil.stat(sourceDir)).mode);
});
}
// Buffered file copy
function copyFile(srcFile, destFile, force) {
return __awaiter(this, void 0, void 0, function* () {
if ((yield ioUtil.lstat(srcFile)).isSymbolicLink()) {
// unlink/re-link it
try {
yield ioUtil.lstat(destFile);
yield ioUtil.unlink(destFile);
}
catch (e) {
// Try to override file permission
if (e.code === 'EPERM') {
yield ioUtil.chmod(destFile, '0666');
yield ioUtil.unlink(destFile);
}
// other errors = it doesn't exist, no work to do
}
// Copy over symlink
const symlinkFull = yield ioUtil.readlink(srcFile);
yield ioUtil.symlink(symlinkFull, destFile, ioUtil.IS_WINDOWS ? 'junction' : null);
}
else if (!(yield ioUtil.exists(destFile)) || force) {
yield ioUtil.copyFile(srcFile, destFile);
}
});
}
//# sourceMappingURL=io.js.map

1
node_modules/@actions/io/lib/io.js.map generated vendored Normal file

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63
node_modules/@actions/io/package.json generated vendored Normal file
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{
"_from": "@actions/io@^1.0.1",
"_id": "@actions/io@1.0.2",
"_inBundle": false,
"_integrity": "sha512-J8KuFqVPr3p6U8W93DOXlXW6zFvrQAJANdS+vw0YhusLIq+bszW8zmK2Fh1C2kDPX8FMvwIl1OUcFgvJoXLbAg==",
"_location": "/@actions/io",
"_phantomChildren": {},
"_requested": {
"type": "range",
"registry": true,
"raw": "@actions/io@^1.0.1",
"name": "@actions/io",
"escapedName": "@actions%2fio",
"scope": "@actions",
"rawSpec": "^1.0.1",
"saveSpec": null,
"fetchSpec": "^1.0.1"
},
"_requiredBy": [
"/@actions/exec"
],
"_resolved": "https://registry.npmjs.org/@actions/io/-/io-1.0.2.tgz",
"_shasum": "2f614b6e69ce14d191180451eb38e6576a6e6b27",
"_spec": "@actions/io@^1.0.1",
"_where": "/home/dawidd6/github/dawidd6/action-ansible-playbook/node_modules/@actions/exec",
"bugs": {
"url": "https://github.com/actions/toolkit/issues"
},
"bundleDependencies": false,
"deprecated": false,
"description": "Actions io lib",
"directories": {
"lib": "lib",
"test": "__tests__"
},
"files": [
"lib"
],
"homepage": "https://github.com/actions/toolkit/tree/master/packages/io",
"keywords": [
"github",
"actions",
"io"
],
"license": "MIT",
"main": "lib/io.js",
"name": "@actions/io",
"publishConfig": {
"access": "public"
},
"repository": {
"type": "git",
"url": "git+https://github.com/actions/toolkit.git",
"directory": "packages/io"
},
"scripts": {
"audit-moderate": "npm install && npm audit --audit-level=moderate",
"test": "echo \"Error: run tests from root\" && exit 1",
"tsc": "tsc"
},
"types": "lib/io.d.ts",
"version": "1.0.2"
}

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package-lock.json generated Normal file
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{
"name": "action-ansible-playbook",
"requires": true,
"lockfileVersion": 1,
"dependencies": {
"@actions/core": {
"version": "1.2.3",
"resolved": "https://registry.npmjs.org/@actions/core/-/core-1.2.3.tgz",
"integrity": "sha512-Wp4xnyokakM45Uuj4WLUxdsa8fJjKVl1fDTsPbTEcTcuu0Nb26IPQbOtjmnfaCPGcaoPOOqId8H9NapZ8gii4w=="
},
"@actions/exec": {
"version": "1.0.4",
"resolved": "https://registry.npmjs.org/@actions/exec/-/exec-1.0.4.tgz",
"integrity": "sha512-4DPChWow9yc9W3WqEbUj8Nr86xkpyE29ZzWjXucHItclLbEW6jr80Zx4nqv18QL6KK65+cifiQZXvnqgTV6oHw==",
"requires": {
"@actions/io": "^1.0.1"
}
},
"@actions/io": {
"version": "1.0.2",
"resolved": "https://registry.npmjs.org/@actions/io/-/io-1.0.2.tgz",
"integrity": "sha512-J8KuFqVPr3p6U8W93DOXlXW6zFvrQAJANdS+vw0YhusLIq+bszW8zmK2Fh1C2kDPX8FMvwIl1OUcFgvJoXLbAg=="
}
}
}

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{
"name": "action-ansible-playbook",
"main": "main.js",
"dependencies": {
"@actions/core": "^1.2.3",
"@actions/exec": "^1.0.4"
}
}

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test.sh
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@ -1,12 +0,0 @@
#!/bin/sh
key="$SSH_PUBLIC_KEY"
if test -z "$key"; then
echo "set SSH_PUBLIC_KEY environment variable first"
exit 1
fi
echo "$key" > /etc/ssh/authorized_keys
exec /usr/sbin/sshd -D