chore: fix day 07
This commit is contained in:
parent
50f1016372
commit
f1ac3ea35f
170
day07/main.go
170
day07/main.go
|
@ -3,30 +3,20 @@ package main
|
|||
import (
|
||||
"bufio"
|
||||
"fmt"
|
||||
"os"
|
||||
"sort"
|
||||
|
||||
aoc "go.sour.is/advent-of-code"
|
||||
)
|
||||
|
||||
func main() {
|
||||
if len(os.Args) != 2 {
|
||||
fmt.Fprintln(os.Stderr, "Usage: day07 FILE")
|
||||
}
|
||||
func main() { aoc.MustResult(aoc.Runner(run)) }
|
||||
|
||||
input, err := os.Open(os.Args[1])
|
||||
if err != nil {
|
||||
fmt.Fprintln(os.Stderr, err)
|
||||
}
|
||||
|
||||
scan := bufio.NewScanner(input)
|
||||
|
||||
score1, score2 := run(scan)
|
||||
|
||||
fmt.Println("score 1", score1)
|
||||
fmt.Println("score 2", score2)
|
||||
type result struct {
|
||||
valuePT1 uint64
|
||||
valuePT2 uint64
|
||||
}
|
||||
|
||||
func run(scan *bufio.Scanner) (uint64, uint64) {
|
||||
var game1, game2 Game
|
||||
func run(scan *bufio.Scanner) (result, error) {
|
||||
var game Game
|
||||
|
||||
for scan.Scan() {
|
||||
var cards string
|
||||
|
@ -37,20 +27,17 @@ func run(scan *bufio.Scanner) (uint64, uint64) {
|
|||
}
|
||||
|
||||
fmt.Println("cards", cards, "bid", bid)
|
||||
game1.Append(cards, bid)
|
||||
game2.Append(cards, bid)
|
||||
game.plays = append(game.plays, Play{bid, []rune(cards), &game})
|
||||
}
|
||||
|
||||
game1.cardTypes = cardTypes1
|
||||
game1.cardOrder = getOrder(cardTypes1)
|
||||
product1 := calcProduct(game1)
|
||||
game.cardOrder = getOrder(cardTypes1)
|
||||
product1 := calcProduct(game)
|
||||
|
||||
game2.cardTypes = cardTypes2
|
||||
game2.cardOrder = getOrder(cardTypes2)
|
||||
game2.wildCard = 'J'
|
||||
product2 := calcProduct(game2)
|
||||
game.cardOrder = getOrder(cardTypes2)
|
||||
game.wildCard = 'J'
|
||||
product2 := calcProduct(game)
|
||||
|
||||
return product1, product2
|
||||
return result{product1, product2}, nil
|
||||
}
|
||||
|
||||
var cardTypes1 = []rune{'A', 'K', 'Q', 'J', 'T', '9', '8', '7', '6', '5', '4', '3', '2'}
|
||||
|
@ -79,108 +66,92 @@ func getOrder(cardTypes []rune) map[rune]int {
|
|||
type Game struct {
|
||||
plays Plays
|
||||
cardOrder map[rune]int
|
||||
|
||||
cardTypes []rune
|
||||
wildCard rune
|
||||
}
|
||||
|
||||
func (g *Game) Append(cards string, bid int) {
|
||||
p := Play{bid: bid, hand: []rune(cards), game: g}
|
||||
g.plays = append(g.plays, p)
|
||||
}
|
||||
|
||||
type Play struct {
|
||||
bid int
|
||||
hand Hand
|
||||
cardCounts map[rune]int
|
||||
strength int
|
||||
|
||||
game *Game
|
||||
}
|
||||
|
||||
type Hand []rune
|
||||
|
||||
func (h *Play) HandType() string {
|
||||
hs := h.HandStrength()
|
||||
kind := hs& 0xf00000
|
||||
hc := h.game.cardTypes[13-hs&0xf0000>>16]
|
||||
switch kind {
|
||||
case 0x700000:
|
||||
func (h Play) HandType() string {
|
||||
hc, _ := h.HighCard()
|
||||
switch {
|
||||
case h.IsFiveOfKind():
|
||||
return "5K-" + string(hc)
|
||||
case 0x600000:
|
||||
case h.IsFourOfKind():
|
||||
return "4K-" + string(hc)
|
||||
case 0x500000:
|
||||
case h.IsFullHouse():
|
||||
return "FH-" + string(hc)
|
||||
case 0x400000:
|
||||
case h.IsThreeOfKind():
|
||||
return "3K-" + string(hc)
|
||||
case 0x300000:
|
||||
case h.IsTwoPair():
|
||||
return "2P-" + string(hc)
|
||||
case 0x200000:
|
||||
case h.IsOnePair():
|
||||
return "1P-" + string(hc)
|
||||
case 0x100000:
|
||||
case h.IsHighCard():
|
||||
return "HC-" + string(hc)
|
||||
}
|
||||
return "Uno"
|
||||
}
|
||||
|
||||
func (p *Play) HandStrength() int {
|
||||
_, v := p.HighCard()
|
||||
|
||||
func (h Play) HandStrength() int {
|
||||
_, v := h.HighCard()
|
||||
switch {
|
||||
case p.IsFiveOfKind():
|
||||
p.strength = 0x700000 | v
|
||||
case p.IsFourOfKind():
|
||||
p.strength = 0x600000 | v
|
||||
case p.IsFullHouse():
|
||||
p.strength = 0x500000 | v
|
||||
case p.IsThreeOfKind():
|
||||
p.strength = 0x400000 | v
|
||||
case p.IsTwoPair():
|
||||
p.strength = 0x300000 | v
|
||||
case p.IsOnePair():
|
||||
p.strength = 0x200000 | v
|
||||
case p.IsHighCard():
|
||||
p.strength = 0x100000 | v
|
||||
case h.IsFiveOfKind():
|
||||
return 0x700000 | v
|
||||
case h.IsFourOfKind():
|
||||
return 0x600000 | v
|
||||
case h.IsFullHouse():
|
||||
return 0x500000 | v
|
||||
case h.IsThreeOfKind():
|
||||
return 0x400000 | v
|
||||
case h.IsTwoPair():
|
||||
return 0x300000 | v
|
||||
case h.IsOnePair():
|
||||
return 0x200000 | v
|
||||
case h.IsHighCard():
|
||||
return 0x100000 | v
|
||||
}
|
||||
return p.strength
|
||||
return 0
|
||||
}
|
||||
|
||||
func (h Play) IsFiveOfKind() bool {
|
||||
_, _, _, _, has5 := h.game.hasSame(h.cardCounts)
|
||||
_, _, _, _, has5 := h.game.hasSame(h.hand)
|
||||
return has5
|
||||
}
|
||||
func (h Play) IsFourOfKind() bool {
|
||||
_, _, _, has4, _ := h.game.hasSame(h.cardCounts)
|
||||
_, _, _, has4, _ := h.game.hasSame(h.hand)
|
||||
return has4
|
||||
}
|
||||
func (h Play) IsFullHouse() bool {
|
||||
_, has2, has3, _, _ := h.game.hasSame(h.cardCounts)
|
||||
_, has2, has3, _, _ := h.game.hasSame(h.hand)
|
||||
return has3 && has2
|
||||
}
|
||||
func (h Play) IsThreeOfKind() bool {
|
||||
has1, _, has3, _, _ := h.game.hasSame(h.cardCounts)
|
||||
has1, _, has3, _, _ := h.game.hasSame(h.hand)
|
||||
return has3 && has1
|
||||
}
|
||||
func (h Play) IsTwoPair() bool {
|
||||
_, has2, has3, _, _ := h.game.hasSame(h.cardCounts)
|
||||
return !has3 && has2 && h.game.pairs(h.cardCounts) == 2
|
||||
_, has2, has3, _, _ := h.game.hasSame(h.hand)
|
||||
return !has3 && has2 && h.game.pairs(h.hand) == 2
|
||||
}
|
||||
func (h Play) IsOnePair() bool {
|
||||
_, has2, has3, _, _ := h.game.hasSame(h.cardCounts)
|
||||
return !has3 && has2 && h.game.pairs(h.cardCounts) == 1
|
||||
_, has2, has3, _, _ := h.game.hasSame(h.hand)
|
||||
return !has3 && has2 && h.game.pairs(h.hand) == 1
|
||||
}
|
||||
func (h Play) IsHighCard() bool {
|
||||
has1, has2, has3, has4, _ := h.game.hasSame(h.cardCounts)
|
||||
has1, has2, has3, has4, _ := h.game.hasSame(h.hand)
|
||||
return has1 && !has2 && !has3 && !has4
|
||||
}
|
||||
func (h *Play) HighCard() (rune, int) {
|
||||
if h.cardCounts == nil {
|
||||
h.generateCounts()
|
||||
}
|
||||
|
||||
func (h Play) HighCard() (rune, int) {
|
||||
var i int
|
||||
pairs := make(Pairs, 5)
|
||||
for r, c := range h.cardCounts {
|
||||
cnt := h.game.Counts(h.hand)
|
||||
for r, c := range cnt {
|
||||
pairs[i].c = c
|
||||
pairs[i].r = r
|
||||
pairs[i].o = h.game.cardOrder[r]
|
||||
|
@ -223,32 +194,29 @@ func (p Plays) Len() int { return len(p) }
|
|||
func (p Plays) Less(i, j int) bool { return p[i].HandStrength() < p[j].HandStrength() }
|
||||
func (p Plays) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
|
||||
|
||||
func (p *Play) generateCounts() {
|
||||
cardOrder := p.game.cardOrder
|
||||
wildCard := p.game.wildCard
|
||||
|
||||
p.cardCounts = make(map[rune]int, len(cardOrder))
|
||||
for _, c := range p.hand {
|
||||
p.cardCounts[c]++
|
||||
func (g *Game) Counts(cards []rune) map[rune]int {
|
||||
m := make(map[rune]int, len(g.cardOrder))
|
||||
for _, c := range cards {
|
||||
m[c]++
|
||||
}
|
||||
|
||||
if wildCard != 0 && p.cardCounts[wildCard] > 0 {
|
||||
if g.wildCard != 0 && m[g.wildCard] > 0 {
|
||||
var maxK rune
|
||||
var maxV int
|
||||
for k, v := range p.cardCounts {
|
||||
if k != wildCard && v > maxV {
|
||||
for k, v := range m {
|
||||
if k != g.wildCard && v > maxV {
|
||||
maxK, maxV = k, v
|
||||
}
|
||||
}
|
||||
|
||||
if maxK != 0 {
|
||||
p.cardCounts[maxK] += p.cardCounts[wildCard]
|
||||
delete(p.cardCounts, wildCard)
|
||||
m[maxK] += m[g.wildCard]
|
||||
delete(m, g.wildCard)
|
||||
}
|
||||
}
|
||||
return m
|
||||
}
|
||||
func (g *Game) hasSame(counts map[rune]int) (has1, has2, has3, has4, has5 bool) {
|
||||
for _, c := range counts {
|
||||
func (g *Game) hasSame(cards []rune) (has1, has2, has3, has4, has5 bool) {
|
||||
cnt := g.Counts(cards)
|
||||
for _, c := range cnt {
|
||||
switch c {
|
||||
case 1:
|
||||
has1 = true
|
||||
|
@ -268,9 +236,9 @@ func (g *Game) hasSame(counts map[rune]int) (has1, has2, has3, has4, has5 bool)
|
|||
}
|
||||
return
|
||||
}
|
||||
func (g *Game) pairs(counts map[rune]int) int {
|
||||
func (g *Game) pairs(cards []rune) int {
|
||||
pairs := 0
|
||||
for _, n := range counts {
|
||||
for _, n := range g.Counts(cards) {
|
||||
if n == 2 {
|
||||
pairs++
|
||||
}
|
||||
|
|
|
@ -26,21 +26,18 @@ func TestHands(t *testing.T) {
|
|||
var game Game
|
||||
game.cardOrder = getOrder(cardTypes1)
|
||||
|
||||
h := Play{hand: []rune("AAA23"), game: &game}
|
||||
// h.generateCounts()
|
||||
h := Play{0, []rune("AAA23"), &game}
|
||||
is.Equal(h.HandType(), "3K-A")
|
||||
|
||||
h = Play{hand: []rune("JJJJJ"), game:&game}
|
||||
h.generateCounts()
|
||||
|
||||
h = Play{0, []rune("JJJJJ"), &game}
|
||||
is.Equal(h.HandType(), "5K-J")
|
||||
is.Equal(fmt.Sprintf("%x", h.HandStrength()), "7aaaaa")
|
||||
|
||||
h = Play{hand: []rune("KKKKJ"), game: &game}
|
||||
h = Play{0, []rune("KKKKJ"), &game}
|
||||
is.Equal(h.HandType(), "4K-K")
|
||||
is.Equal(fmt.Sprintf("%x", h.HandStrength()), "6cccca")
|
||||
|
||||
h = Play{hand: []rune("QQQJA"), game: &game}
|
||||
h = Play{0, []rune("QQQJA"), &game}
|
||||
is.Equal(h.HandType(), "3K-Q")
|
||||
is.Equal(fmt.Sprintf("%x", h.HandStrength()), "4bbbad")
|
||||
}
|
||||
|
@ -57,19 +54,21 @@ func TestExample(t *testing.T) {
|
|||
is := is.New(t)
|
||||
scan := bufio.NewScanner(bytes.NewReader(example))
|
||||
|
||||
score1, score2 := run(scan)
|
||||
is.Equal(score1, uint64(6440))
|
||||
is.Equal(score2, uint64(5905))
|
||||
r, err := run(scan)
|
||||
is.NoErr(err)
|
||||
is.Equal(r.valuePT1, uint64(6440))
|
||||
is.Equal(r.valuePT2, uint64(5905))
|
||||
}
|
||||
|
||||
func TestSolution(t *testing.T) {
|
||||
is := is.New(t)
|
||||
scan := bufio.NewScanner(bytes.NewReader(input))
|
||||
|
||||
score1, score2 := run(scan)
|
||||
t.Log("score1", score1)
|
||||
is.Equal(score1, uint64(248559379))
|
||||
r, err := run(scan)
|
||||
is.NoErr(err)
|
||||
t.Log("score1", r.valuePT1)
|
||||
is.Equal(r.valuePT1, uint64(248559379))
|
||||
|
||||
t.Log("score2", score2)
|
||||
is.Equal(score2, uint64(249631254))
|
||||
t.Log("score2", r.valuePT2)
|
||||
is.Equal(r.valuePT2, uint64(249631254))
|
||||
}
|
||||
|
|
2
go.mod
2
go.mod
|
@ -1,4 +1,4 @@
|
|||
module go.sour.is/advent-of-code-2023
|
||||
module go.sour.is/advent-of-code
|
||||
|
||||
go 1.21.3
|
||||
|
||||
|
|
395
tools.go
Normal file
395
tools.go
Normal file
|
@ -0,0 +1,395 @@
|
|||
package aoc
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"cmp"
|
||||
"fmt"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"sort"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
func Runner[R any, F func(*bufio.Scanner) (R, error)](run F) (R, error) {
|
||||
if len(os.Args) != 2 {
|
||||
Log("Usage:", filepath.Base(os.Args[0]), "FILE")
|
||||
os.Exit(22)
|
||||
}
|
||||
|
||||
input, err := os.Open(os.Args[1])
|
||||
if err != nil {
|
||||
Log(err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
scan := bufio.NewScanner(input)
|
||||
return run(scan)
|
||||
}
|
||||
|
||||
func MustResult[T any](result T, err error) {
|
||||
if err != nil {
|
||||
fmt.Println("ERR", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
Log("result", result)
|
||||
}
|
||||
|
||||
func Log(v ...any) { fmt.Fprintln(os.Stderr, v...) }
|
||||
func Logf(format string, v ...any) {
|
||||
if !strings.HasSuffix(format, "\n") {
|
||||
format += "\n"
|
||||
}
|
||||
fmt.Fprintf(os.Stderr, format, v...)
|
||||
}
|
||||
|
||||
func Reverse[T any](arr []T) []T {
|
||||
for i := 0; i < len(arr)/2; i++ {
|
||||
arr[i], arr[len(arr)-i-1] = arr[len(arr)-i-1], arr[i]
|
||||
}
|
||||
return arr
|
||||
}
|
||||
|
||||
type uinteger interface {
|
||||
uint | uint8 | uint16 | uint32 | uint64
|
||||
}
|
||||
type sinteger interface {
|
||||
int | int8 | int16 | int32 | int64
|
||||
}
|
||||
type integer interface {
|
||||
sinteger | uinteger
|
||||
}
|
||||
|
||||
// type float interface {
|
||||
// complex64 | complex128 | float32 | float64
|
||||
// }
|
||||
// type number interface{ integer | float }
|
||||
|
||||
// greatest common divisor (GCD) via Euclidean algorithm
|
||||
func GCD[T integer](a, b T) T {
|
||||
for b != 0 {
|
||||
t := b
|
||||
b = a % b
|
||||
a = t
|
||||
}
|
||||
return a
|
||||
}
|
||||
|
||||
// find Least Common Multiple (LCM) via GCD
|
||||
func LCM[T integer](integers ...T) T {
|
||||
if len(integers) == 0 {
|
||||
return 0
|
||||
}
|
||||
if len(integers) == 1 {
|
||||
return integers[0]
|
||||
}
|
||||
|
||||
a, b := integers[0], integers[1]
|
||||
result := a * b / GCD(a, b)
|
||||
|
||||
for _, c := range integers[2:] {
|
||||
result = LCM(result, c)
|
||||
}
|
||||
|
||||
return result
|
||||
}
|
||||
|
||||
func ReadStringToInts(fields []string) []int {
|
||||
return SliceMap(Atoi, fields...)
|
||||
}
|
||||
|
||||
type Node[T any] struct {
|
||||
value T
|
||||
pos int
|
||||
left *Node[T]
|
||||
}
|
||||
|
||||
func (n *Node[T]) add(a *Node[T]) *Node[T] {
|
||||
if a == nil {
|
||||
return n
|
||||
}
|
||||
|
||||
if n == nil {
|
||||
return a
|
||||
}
|
||||
|
||||
n.left = a
|
||||
return a
|
||||
}
|
||||
|
||||
func (n *Node[T]) Value() (value T, ok bool) {
|
||||
if n == nil {
|
||||
return
|
||||
}
|
||||
return n.value, true
|
||||
}
|
||||
|
||||
func (n *Node[T]) Position() int {
|
||||
if n == nil {
|
||||
return -1
|
||||
}
|
||||
return n.pos
|
||||
}
|
||||
func (n *Node[T]) SetPosition(i int) {
|
||||
if n == nil {
|
||||
return
|
||||
}
|
||||
n.pos = i
|
||||
}
|
||||
func (n *Node[T]) Next() *Node[T] {
|
||||
if n == nil {
|
||||
return nil
|
||||
}
|
||||
return n.left
|
||||
}
|
||||
|
||||
func (n *Node[T]) String() string {
|
||||
if n == nil {
|
||||
return "EOL"
|
||||
}
|
||||
return fmt.Sprintf("node %v", n.value)
|
||||
}
|
||||
|
||||
type List[T any] struct {
|
||||
head *Node[T]
|
||||
n *Node[T]
|
||||
p map[int]*Node[T]
|
||||
}
|
||||
|
||||
func NewList[T any](a *Node[T]) *List[T] {
|
||||
lis := &List[T]{
|
||||
head: a,
|
||||
n: a,
|
||||
p: make(map[int]*Node[T]),
|
||||
}
|
||||
lis.add(a)
|
||||
|
||||
return lis
|
||||
}
|
||||
func (l *List[T]) Add(value T, pos int) {
|
||||
a := &Node[T]{value: value, pos: pos}
|
||||
l.add(a)
|
||||
}
|
||||
func (l *List[T]) add(a *Node[T]) {
|
||||
if l.head == nil {
|
||||
l.head = a
|
||||
}
|
||||
if a == nil {
|
||||
return
|
||||
}
|
||||
|
||||
l.n = l.n.add(a)
|
||||
l.p[a.pos] = a
|
||||
}
|
||||
func (l *List[T]) Get(pos int) *Node[T] {
|
||||
return l.p[pos]
|
||||
}
|
||||
func (l *List[T]) GetN(pos ...int) []*Node[T] {
|
||||
lis := make([]*Node[T], len(pos))
|
||||
for i, p := range pos {
|
||||
lis[i] = l.p[p]
|
||||
}
|
||||
return lis
|
||||
}
|
||||
func (l *List[T]) Head() *Node[T] {
|
||||
return l.head
|
||||
}
|
||||
|
||||
func SliceMap[T, U any](fn func(T) U, in ...T) []U {
|
||||
lis := make([]U, len(in))
|
||||
for i := range lis {
|
||||
lis[i] = fn(in[i])
|
||||
}
|
||||
return lis
|
||||
}
|
||||
func SliceIMap[T, U any](fn func(int, T) U, in ...T) []U {
|
||||
lis := make([]U, len(in))
|
||||
for i := range lis {
|
||||
lis[i] = fn(i, in[i])
|
||||
}
|
||||
return lis
|
||||
}
|
||||
|
||||
func Atoi(s string) int {
|
||||
i, _ := strconv.Atoi(s)
|
||||
return i
|
||||
}
|
||||
|
||||
func Repeat[T any](s T, i int) []T {
|
||||
lis := make([]T, i)
|
||||
for i := range lis {
|
||||
lis[i] = s
|
||||
}
|
||||
return lis
|
||||
}
|
||||
|
||||
func Sum[T integer](arr ...T) T {
|
||||
var acc T
|
||||
for _, a := range arr {
|
||||
acc += a
|
||||
}
|
||||
return acc
|
||||
}
|
||||
func SumFunc[T any, U integer](fn func(T) U, input ...T) U {
|
||||
return Sum(SliceMap(fn, input...)...)
|
||||
}
|
||||
func SumIFunc[T any, U integer](fn func(int, T) U, input ...T) U {
|
||||
return Sum(SliceIMap(fn, input...)...)
|
||||
}
|
||||
|
||||
func Power2(n int) int {
|
||||
if n == 0 {
|
||||
return 1
|
||||
}
|
||||
p := 2
|
||||
for ; n > 1; n-- {
|
||||
p *= 2
|
||||
}
|
||||
return p
|
||||
}
|
||||
|
||||
func ABS(i int) int {
|
||||
if i < 0 {
|
||||
return -i
|
||||
}
|
||||
return i
|
||||
}
|
||||
|
||||
func Transpose[T any](matrix [][]T) [][]T {
|
||||
rows, cols := len(matrix), len(matrix[0])
|
||||
|
||||
m := make([][]T, cols)
|
||||
for i := range m {
|
||||
m[i] = make([]T, rows)
|
||||
}
|
||||
|
||||
for i := 0; i < cols; i++ {
|
||||
for j := 0; j < rows; j++ {
|
||||
m[i][j] = matrix[j][i]
|
||||
}
|
||||
}
|
||||
return m
|
||||
}
|
||||
|
||||
func Reduce[T, U any](fn func(int, T, U) U, u U, list ...T) U {
|
||||
for i, t := range list {
|
||||
u = fn(i, t, u)
|
||||
}
|
||||
return u
|
||||
}
|
||||
|
||||
func Max[T cmp.Ordered](a T, v ...T) T {
|
||||
for _, b := range v {
|
||||
if b > a {
|
||||
a = b
|
||||
}
|
||||
}
|
||||
return a
|
||||
}
|
||||
func Min[T cmp.Ordered](a T, v ...T) T {
|
||||
for _, b := range v {
|
||||
if b < a {
|
||||
a = b
|
||||
}
|
||||
}
|
||||
return a
|
||||
}
|
||||
|
||||
type PQElem[T any, I integer] struct {
|
||||
Value T
|
||||
Priority I
|
||||
}
|
||||
type PQList[T any, I integer] []PQElem[T, I]
|
||||
|
||||
func (pq PQList[T, I]) Len() int {
|
||||
return len(pq)
|
||||
}
|
||||
func (pq PQList[T, I]) Less(i int, j int) bool {
|
||||
return pq[i].Priority < pq[j].Priority
|
||||
}
|
||||
func (pq PQList[T, I]) Swap(i int, j int) {
|
||||
pq[i], pq[j] = pq[j], pq[i]
|
||||
}
|
||||
|
||||
var _ sort.Interface = (*PQList[rune, int])(nil)
|
||||
|
||||
type PriorityQueue[T any, I integer] struct {
|
||||
elem PQList[T, I]
|
||||
}
|
||||
|
||||
func (pq *PriorityQueue[T, I]) Enqueue(elem T, priority I) {
|
||||
pq.elem = append(pq.elem, PQElem[T, I]{elem, priority})
|
||||
sort.Sort(pq.elem)
|
||||
}
|
||||
func (pq *PriorityQueue[T, I]) IsEmpty() bool {
|
||||
return len(pq.elem) == 0
|
||||
}
|
||||
func (pq *PriorityQueue[T, I]) Dequeue() (T, bool) {
|
||||
var elem T
|
||||
if pq.IsEmpty() {
|
||||
return elem, false
|
||||
}
|
||||
|
||||
elem, pq.elem = pq.elem[0].Value, pq.elem[1:]
|
||||
return elem, true
|
||||
}
|
||||
|
||||
type Vertex[V comparable, I integer] struct {
|
||||
to V
|
||||
score I
|
||||
}
|
||||
type graph[V comparable, I uinteger] struct {
|
||||
adj map[V][]Vertex[V, I]
|
||||
}
|
||||
|
||||
func Graph[V comparable, I uinteger](size int) *graph[V, I] {
|
||||
return &graph[V, I]{
|
||||
adj: make(map[V][]Vertex[V, I], size),
|
||||
}
|
||||
}
|
||||
func (g *graph[V, I]) AddEdge(u, v V, w I) {
|
||||
g.adj[u] = append(g.adj[u], Vertex[V, I]{to: v, score: w})
|
||||
g.adj[v] = append(g.adj[v], Vertex[V, I]{to: u, score: w})
|
||||
}
|
||||
func (g *graph[V, I]) Dijkstra(m interface{Get()}, src V) map[V]I {
|
||||
pq := PriorityQueue[V, I]{}
|
||||
dist := make(map[V]I, len(g.adj))
|
||||
visited := make(map[V]bool, len(g.adj))
|
||||
var INF I
|
||||
INF = ^INF
|
||||
|
||||
pq.Enqueue(src, 0)
|
||||
dist[src] = 0
|
||||
|
||||
for !pq.IsEmpty() {
|
||||
u, _ := pq.Dequeue()
|
||||
|
||||
if _, ok := visited[u]; ok {
|
||||
continue
|
||||
}
|
||||
visited[u] = true
|
||||
|
||||
for _, v := range g.adj[u] {
|
||||
_, ok := visited[v.to]
|
||||
var du, dv I
|
||||
if d, inf := dist[u]; !inf {
|
||||
du = INF
|
||||
} else {
|
||||
du = d
|
||||
}
|
||||
if d, inf := dist[v.to]; !inf {
|
||||
dv = INF
|
||||
} else {
|
||||
dv = d
|
||||
}
|
||||
|
||||
if !ok && du+v.score < dv {
|
||||
dist[v.to] = du + v.score
|
||||
pq.Enqueue(v.to, du+v.score)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return dist
|
||||
}
|
Loading…
Reference in New Issue
Block a user