chore(day17): implent A* path finder
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This commit was merged in pull request #19.
This commit is contained in:
xuu
2024-01-01 09:26:31 -07:00
parent 378e403c1c
commit 86f2f7a6f2
7 changed files with 261 additions and 145 deletions

View File

@@ -20,7 +20,7 @@ type result struct {
func (r result) String() string { return fmt.Sprintf("%#v", r) }
func run(scan *bufio.Scanner) (*result, error) {
var m aoc.Map[rune]
var m aoc.Map[int16, rune]
for scan.Scan() {
text := scan.Text()
@@ -34,104 +34,146 @@ func run(scan *bufio.Scanner) (*result, error) {
return &result, nil
}
func search(m aoc.Map[rune], minSteps, maxSteps int) int {
type direction int8
type rotate int8
type Point = aoc.Point[int16]
type Map = aoc.Map[int16, rune]
const (
CW rotate = 1
CCW rotate = -1
)
// rotate for changing direction
type rotate int8
var (
U = aoc.Point{-1, 0}
R = aoc.Point{0, 1}
D = aoc.Point{1, 0}
L = aoc.Point{0, -1}
)
const (
CW rotate = 1
CCW rotate = -1
)
var Direction = []aoc.Point{U, R, D, L}
// diretion of path steps
type direction int8
var Directions = make(map[aoc.Point]direction, len(Direction))
for k, v := range Direction {
Directions[v] = direction(k)
var (
U = Point{-1, 0}
R = Point{0, 1}
D = Point{1, 0}
L = Point{0, -1}
)
var directions = []Point{U, R, D, L}
var directionIDX = func() map[Point]direction {
m := make(map[Point]direction, len(directions))
for k, v := range directions {
m[v] = direction(k)
}
return m
}()
rows, cols := m.Size()
target := aoc.Point{rows - 1, cols - 1}
type position struct {
loc aoc.Point
direction aoc.Point
steps int
}
step := func(p position) position {
return position{p.loc.Add(p.direction), p.direction, p.steps + 1}
}
rotateAndStep := func(p position, towards rotate) position {
d := Direction[(int8(Directions[p.direction])+int8(towards)+4)%4]
// fmt.Println(towards, Directions[p.direction], "->", Directions[d])
return position{p.loc.Add(d), d, 1}
}
type memo struct {
cost int
position
}
less := func(a, b memo) bool {
if a.cost != b.cost {
return a.cost < b.cost
}
if a.position.loc != b.position.loc {
return b.position.loc.Less(a.position.loc)
}
if a.position.direction != b.position.direction {
return b.position.direction.Less(a.position.direction)
}
return a.steps < b.steps
}
pq := aoc.PriorityQueue(less)
pq.Enqueue(memo{position: position{direction: D}})
pq.Enqueue(memo{position: position{direction: R}})
visited := aoc.Set[position]()
for !pq.IsEmpty() {
current, _ := pq.Dequeue()
if current.loc == target && current.steps >= minSteps {
return current.cost
}
seen := position{loc: current.loc, direction: current.direction, steps: current.steps}
if visited.Has(seen) {
// fmt.Println("visited", seen)
continue
}
visited.Add(seen)
// fmt.Print("\033[2J\033[H")
// fmt.Println("step ", current.steps, " dir ", Directions[current.direction], " steps ", " score ", current.cost, current.loc)
if left := rotateAndStep(current.position, CCW); current.steps >= minSteps && m.Valid(left.loc) {
_, cost, _ := m.Get(left.loc)
// fmt.Println("turn left", current, left)
pq.Enqueue(memo{cost: current.cost + int(cost-'0'), position: left})
}
if right := rotateAndStep(current.position, CW); current.steps >= minSteps && m.Valid(right.loc) {
_, cost, _ := m.Get(right.loc)
// fmt.Println("turn right", current, right)
pq.Enqueue(memo{cost: current.cost + int(cost-'0'), position: right})
}
if forward := step(current.position); current.steps < maxSteps && m.Valid(forward.loc) {
_, cost, _ := m.Get(forward.loc)
// fmt.Println("go forward", current, forward)
pq.Enqueue(memo{cost: current.cost + int(cost-'0'), position: forward})
}
}
return -1
// position on the map
type position struct {
loc Point
direction Point
steps int8
}
func (p position) step() position {
return position{p.loc.Add(p.direction), p.direction, p.steps + 1}
}
func (p position) rotateAndStep(towards rotate) position {
d := directions[(int8(directionIDX[p.direction])+int8(towards)+4)%4]
return position{p.loc.Add(d), d, 1}
}
// implements FindPath graph interface
type graph struct {
min, max int8
m Map
target Point
reads int
}
// Neighbors returns valid steps from given position. if at target returns none.
func (g *graph) Neighbors(current position) []position {
var nbs []position
if current.steps == 0 {
return []position{
{R, R, 1},
{D, D, 1},
}
}
if current.loc == g.target {
return nil
}
if left := current.rotateAndStep(CCW); current.steps >= g.min && g.m.Valid(left.loc) {
nbs = append(nbs, left)
}
if right := current.rotateAndStep(CW); current.steps >= g.min && g.m.Valid(right.loc) {
nbs = append(nbs, right)
}
if forward := current.step(); current.steps < g.max && g.m.Valid(forward.loc) {
nbs = append(nbs, forward)
}
return nbs
}
// Cost calculates heat cost to neighbor from map
func (g *graph) Cost(a, b position) int16 {
g.reads++
_, r, _ := g.m.Get(b.loc)
return int16(r - '0')
}
// Potential calculates distance to target
func (g *graph) Potential(a, b position) int16 {
return aoc.ManhattanDistance(a.loc, b.loc)
}
// Seen attempt at simplifying the seen to use horizontal/vertical and no steps.
// It returns correct for part1 but not part 2..
// func (g *pather) Seen(a position) position {
// if a.direction == U {
// a.direction = D
// }
// if a.direction == L {
// a.direction = R
// }
// a.steps = 0
// return a
// }
func search(m Map, minSteps, maxSteps int8) int {
rows, cols := m.Size()
start := Point{}
target := Point{rows - 1, cols - 1}
g := graph{min: minSteps, max: maxSteps, m: m, target: target}
cost, path := aoc.FindPath[int16, position](&g, position{loc: start}, position{loc: target})
fmt.Println("total map reads = ", g.reads)
printGraph(m, path)
return int(cost)
}
// printGraph with the path overlay
func printGraph(m Map, path []position) {
pts := make(map[Point]position, len(path))
for _, pt := range path {
pts[pt.loc] = pt
}
for r, row := range m {
for c := range row {
if _, ok := pts[Point{int16(r), int16(c)}]; ok {
fmt.Print("*")
continue
}
fmt.Print(".")
}
fmt.Println("")
}
fmt.Println("")
}

View File

@@ -13,8 +13,8 @@ import (
//go:embed example.txt
var example []byte
//go:embed input.txt
var input []byte
// //go:embed input.txt
// var input []byte
func TestExample(t *testing.T) {
is := is.New(t)